Old Papers

These are the papers that people presented in previous iterations of the course.


2005 Paper Presentations

10/13
Mottola * FingARtips: gesture based direct manipulation in Augmented Reality - Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, 2004

Franzini * Training for Physical Tasks in Virtual Environments: Tai Chi - IEEE VR 2003
10/18
Ghidoni * VIS-Tracker: A Wearable Vision-Inertial Self-Tracker - IEEE VR 2003

Moscatelli * DICE: Internet Delivery of Immersive Voice Communication for Crowded Virtual Spaces - IEEE VR 2005
10/20
Sun * Quick-CULLIDE: fast inter- and intra-object collision culling using graphics hardware - IEEE VR 2005

Subramanian * Towards Lean and Elegant Self-Motion Simulation in Virtual Reality, IEEE VR 2005
10/25
D'Ercole * Using EMG to Anticipate Head Motion for Virtual-Environment Applications - IEEE Transactions on Biomedial Engineering 52.6, 2005

Marella * Multi-Viewpoint Images for Multi-User Interaction - IEEE VR 2005
10/27
Chen * Using Augmented Virtuality for Remote Collaboration - Presence 13.3, 2004

Rabindran * Immersive Authoring of TangibleAugmented Reality Applications, Third IEEE and ACM Intl Symp on Mixed and Augmented Reality, 2004
11/01
Gambi * The Effect of Environment Characteristics and User Interaction on Levels of Virtual Environmnet Sickness - IEEE VR 2004

Liang * Navigation with Place Representations and Visible Landmarks - IEEE Virtual Reality 2004
11/03
Khokhlov * The Responses of People to Virtual Humans in an Immersive Virtual Environment -  PRESENSE 14.1

Ghezzi * The experience of the Empty Museum. Displaying cultural contents on an immersive, walkable VR room - IEEE Computer Graphics International 2004
11/08
Vroustouris - Location based Applications for Mobile Augmented Reality - Fourth Austramasian User Interface Conference, 2003

Stragapede * MUVEES: a PC-based Multi-User Virtual Environment for Learning - IEEE VR 2003
11/10
Bernasconi * Real-Time 3D Human Capture System for Mixed-Reality Art and Entertainment - IEEE Trans on Visualization and Computer Graphics 11.6, 2005

Beretta * A Virtual-Reality Training System for Knee Arthroscopic Surgery - IEEE Transactions on Biomedicine 8.2, 2004


2004 paper presentations

10/5 Citterio - Construction of a three-sided immersive telecollaboration system - Kunz & Spagno - Presence, 13.2, April 2004, pp. 178-192 - http://airfox23.altervista.org/vr.html

Olmstead - Transatlantic Touch: A Study of Haptic Collaboration over Long Distance - Kim et al - Presence 13.3 (June 2004)

10/7 Kooima - Navigation with Place Representation and visible landmarks - Pierce & Pausch - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

Svistyulya - A modular system for collaborative desktop VR/AR with a shared workspace - Mulder & Boschker - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

10/12 Cordone - Projection-Based Olfactory Display with Nose Tracking  - Yanagida et al. - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

Freddi - HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments - Lecuyer & Mobuchon &Megard & Perret & Andriot & Colinot - IEEE VR 2003 - Available through UIC IEEE Digital Library interface

10/14 Fossati - Omnistereo for panoramic virtual environment display systems - Simon & Smith & Pawlicki - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

Pioltelli - TWISTER: An Immersive Autostereoscopic Display - Tanaka & Hayashi & Inami & Tachi - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

10/19 Klinko - Postural Stability During Treadmill Locomotion as a Function of the Visual Polarity and Rotation of a Three-Dimensional Virtual Environment - Richards & Mulavara & Bloomberg - Presence 13.3 (June 2004) - http://www.evildre.com/files/postural.pdf

Thompson - Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications - Dech & Silverstein - CIVE 2002 - http://vw.indiana.edu/cive02/005_dech_RigorousExploration.pdf

10/21 Jeong - Real-time streaming of point-based 3D video - Lamboray & Wurmlin & Gross - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

Lee - Art works in the CAVE - http://www.evl.uic.edu/jmlee/James/art_works_in_the_cave.pdf

10/26 Jagodic - Collaborative Visualization of an Archaeological Excavation - several papers at http://www1.cs.columbia.edu/~benko/projects/ArcheoVis/index.html

Rao - The Effect of Environment Characteristics and User Interaction on Levels of Virtual Environment Sickness - Ruddle - IEEE VR 2004 - Available through UIC IEEE Digital Library interface

10/28 Garofano - A new collaborative infrastructure: SCAPE - Hua & Brown & Gao & Ahuja - IEEE VR 2003 - Available through UIC IEEE Digital Library interface

Bell - Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality - IEEE VR 2004 - Available through UIC IEEE Digital Library interface



2001 first paper presentations

2/14 Shalini - The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-Immersive Virtual Environments - B. Leibe, T. Starner, W. Ribarsky, Z. Wartell, D. Krum, B. Singletary, and L. Hodges - Proceedings of IEEE VR2000, New Brunswick, NJ, March 2000. pp. 13-20 - pdf

Brenda - The Effects of the Interface on Navigation in Virtual Environments - B. Peterson, M. Wells, T. Furness III, E. Hunt - Human Factors and Ergonomics Society 1998 Annual Meeting - html

2/19 Javier - Constellation™: A Wide -Range Wireless Motion-Tracking System for Augmented Reality and Virtual Set Applications - E. Foxlin, M. Harrington, and G. Pfeifer, SIGGRAPH 1998. - pdf

Christopher - Walking >Walking-in-Place > Flying, in Virtual Environments - M. Usoh, K. Arthur, M. Whitton, R. Bastos, A. Steed, M. Slater, F. Brooks, Jr. - Proceedings of SIGGRAPH 99, Los Angeles, CA, 1999, pp. 359-364. - pdf

2/21 Atul - Interaction between Real and Virtual Human:Playing Checkers - R. Torre, S. Balcisoy P. Fua, M. Ponder, and D. Thalmann - Eurographics Workshop on Virtual Environments, Amsterdam, Netherlands, June 2000 - pdf

Manjunath - inTouch: Interactive Multiresolution Modelling and 3D painting with a Haptic Interface - A. Gregory, S. Ehmann and M. Lin - IEEE Virtual Reality Conference March 2000 - html

2/26 Lawrence - Collaborative Mixed Reality - M. Billinghurst, H. Kato, Proceedings of the First International Symposium on Mixed Reality, Berlin, pp. 261-284 - html

Janet - First Steps with a Rideable Computer - R. Allison, L. Harris, M. Jenkin, G. Pintilie, F.Redlick and D. Zikovitz - Proceedings of IEEE VR2000, New Brunswick, NJ, March 2000. -html

2/28 Lance - Hands-Free Input Devices for Wearable Computers - G. Calhoun and G. McMillan - Fourth symposium on human interaction with complex systems - March 22-25, 1998 - Dayton, Ohio - pdf

Omprakash - Walking About Virtual Environments on an Infinite Floor - H. Iwata - IEEE Virtual Reality,13 - 17 March, 1999 - pdf

2001 second paper presentations

3/19 Manjunath - Partitioning and Handling Massive Models for Interactive Collision Detection - A. Wilson, E. Larsen, D. Manocha and M. C. Lin - 1999 Eurographics conference -html (ps)

Shalini - Creating a Live Broadcast from a Virtual Environment - C. Greenhalgh, J. Bowers, G. Walker, J. Wyver, S. Benford and I. Taylor - Proceedings of Siggraph 99 - pp 375 - 384 - pdf

3/21 Javier - Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtual Environments - S. Ellis, B. Adelstein, S. Baumeler, G. Jense and R. Jacoby - Proceedings of the IEEE VR, 1998 - pdf

Omprakash - Hand-held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments - R. Lindeman J. Sibert J. Hahn, IEEE VR 1998 -pdf

3/26 Janet - Traversable interfaces between real and virtual worlds - B. Koleva, H. Schnadelbach, S. Benford, and C. Greenhalgh - Proceedings of CHI 2000 - Hague, Netherlands, April 2000, pp.233-240 - pdf

Lawrence - Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments - V. Paelke - IEEE Virtual Reality 2000 Conference

3/28 Brenda - Image-Based Modeling and Spatially Immersive Displays - R. Raskar, G. Welch, M. Cutts, A. Lake, L. Stesin, and H. Fuchs - SIGGRAPH 98, Orlando, Florida, July 19-24, 1998 - pdf

Atul - Revealing the Realities of Collaborative Virtual Reality - M. Fraser, T. Glover, I. Vaghi, S. Benford, C. Greenhalgh, J. Hindmarsh, C. Heath - Third ACM Conference on Collaborative Virtual Environments (CVE 2000), San Francisco, CA,September 2000 - pdf

4/2 Lance - Reality Portals - K. Akesson and K. Simsarian - VRST 99 - pdf



2000 Paper Presentations

2/14
Shalini - The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-Immersive Virtual Environments - B. Leibe, T. Starner, W. Ribarsky, Z. Wartell, D. Krum, B. Singletary, and L. Hodges - Proceedings of IEEE VR2000, New Brunswick, NJ, March 2000. pp. 13-20

Brenda - The Effects of the Interface on Navigation in Virtual Environments - B. Peterson, M. Wells, T. Furness III, E. Hunt - Human Factors and Ergonomics Society 1998 Annual Meeting
2/19
Javier - Constellation™: A Wide -Range Wireless Motion-Tracking System for Augmented Reality and Virtual Set Applications - E. Foxlin, M. Harrington, and G. Pfeifer, SIGGRAPH 1998.

Christopher - Walking >Walking-in-Place > Flying, in Virtual Environments - M. Usoh, K. Arthur, M. Whitton, R. Bastos, A. Steed, M. Slater, F. Brooks, Jr. - Proceedings of SIGGRAPH 99, Los Angeles, CA, 1999, pp. 359-364.
2/21
Atul - Interaction between Real and Virtual Human:Playing Checkers - R. Torre, S. Balcisoy P. Fua, M. Ponder, and D. Thalmann - Eurographics Workshop on Virtual Environments, Amsterdam, Netherlands, June 2000

Manjunath - inTouch: Interactive Multiresolution Modelling and 3D painting with a Haptic Interface - A. Gregory, S. Ehmann and M. Lin - IEEE Virtual Reality Conference March 2000
2/26
Lawrence - Collaborative Mixed Reality - M. Billinghurst, H. Kato, Proceedings of the First International Symposium on Mixed Reality, Berlin, pp. 261-284

Janet - First Steps with a Rideable Computer - R. Allison, L. Harris, M. Jenkin, G. Pintilie, F.Redlick and D. Zikovitz - Proceedings of IEEE VR2000, New Brunswick, NJ, March 2000.
2/28
Lance - Hands-Free Input Devices for Wearable Computers - G. Calhoun and G. McMillan - Fourth symposium on human interaction with complex systems - March 22-25, 1998 - Dayton, Ohio

Omprakash - Walking About Virtual Environments on an Infinite Floor - H. Iwata - IEEE Virtual Reality,13 - 17 March, 1999


3/19
Manjunath - Partitioning and Handling Massive Models for Interactive Collision Detection - A. Wilson, E. Larsen, D. Manocha and M. C. Lin - 1999 Eurographics conference

Shalini - Creating a Live Broadcast from a Virtual Environment - C. Greenhalgh, J. Bowers, G. Walker, J. Wyver, S. Benford and I. Taylor - Proceedings of Siggraph 99 - pp 375 - 384
3/21
Javier - Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtual Environments - S. Ellis, B. Adelstein, S. Baumeler, G. Jense and R. Jacoby - Proceedings of the IEEE VR, 1998

Omprakash - Hand-held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments - R. Lindeman J. Sibert J. Hahn, IEEE VR 1998
3/26
Janet - Traversable interfaces between real and virtual worlds - B. Koleva, H. Schnadelbach, S. Benford, and C. Greenhalgh - Proceedings of CHI 2000 - Hague, Netherlands, April 2000, pp.233-240

Lawrence - Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments - V. Paelke - IEEE Virtual Reality 2000 Conference
3/28
Brenda - Image-Based Modeling and Spatially Immersive Displays - R. Raskar, G. Welch, M. Cutts, A. Lake, L. Stesin, and H. Fuchs - SIGGRAPH 98, Orlando, Florida, July 19-24, 1998

Atul - Revealing the Realities of Collaborative Virtual Reality - M. Fraser, T. Glover, I. Vaghi, S. Benford, C. Greenhalgh, J. Hindmarsh, C. Heath - Third ACM Conference on Collaborative Virtual Environments (CVE 2000), San Francisco, CA,September 2000
4/2
Lance - Reality Portals - K. Akesson and K. Simsarian - VRST 99



1999 Paper Presentations

2/15
Michael - Concept and Implementation of a Collaborative Workspace for Augmented Reality. GRAPHICS '99 Volume 18 (1999) number 3

Nikita -Humans in Large-Scale , Networked Virtual Environments. Presence 6. 5
2/17
Sateesh - Mapping Algorithms for Real-time Control of an Avatar using Eight Sensors", Presence Vol 7, No.1, February 1998
2/22
Ben - Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques. VRAIS 97

Ark - Bamboo - A Portable System for Dynamically Extensible, Real-time, Networked, Virtual Environments. VRAIS 98 npsnet.nps.navy.mil/Bamboo
2/24
Sowmitri - A sophisticated Manipulation Aid in a virtual Environment using Dynamic constraints among Object Faces. Presence 7.5 (1998)
3/1
Svetlana - Virtual Notepad: Handwriting in Immersive VR

Naveen - Virtual Reality for Training: Evaluating Knowledge Retention. VRAIS 98
3/3
Xiao -Confluence of Computer Vision and Interactive Graphics for Augmented Reality. Presence, 6.4 (1997)
3/8
Zhongwei - Integrating Pedagogical Agents into Virtual Environments. Presence 7.6 (1988)

Alex - The Virtual Retinal Display - A Retinal Scanning Imaging System. Virtual Reality World '95
3/10
Chris -The Virtual Venue: User-Computer Interactoin in Information-Rich Virtual Environments. Presence, 7.5 (1998)



last revision 3/9/11 - added in 2004 and 2001 paper presentations