Old Projects

These are the projects that people worked on in previous iterations of the course.


2005 class projects:

Project 2 focuses on the creation of a immersive environment as a historical or pre-historical reconstruction. That is you could do a reconstruction of a historical site where human beings once lived, or an exhibit on pre-historic creatures such as dinosaurs, or an exhibit about the conditions on the early Earth. The historical reconstruction should also at least be 30 years old, and preferably a lot older than that.

Your exhibit should be historically accurate, based on current generally accepted scientific and historical records, and you should be able to cite scientific or historical references for your work. As a caveat, you could also create an exhibit on previous scientific theories that have been proven wrong, since those previous incorrect theories are still historical.

The environment should be educational - that is, the user should learn something from the experience, and the experience itslef should obviously benefit from being experienced in VR. The environment should be designed to fit within a museum setting and give the user(s) a 15 minute experience. It should be highly interactive. You can assume that the museum will have someone standing by the display to help people with the equipment, but you should provide an easy way to reset the application from the beginning. 

You should describe how the VR display or displays fit into the museum setting. That is, what does the overall room look like? Are there other physical displays of artifacts, or videos playing that share space with the VR display? How are you going to control the lighting and the sound? Remember that you need to think about the flow of people through the exhibit.

Frazini, Gambi

Life in the Middle Ages
Liang

Ancient China

Khokhlov

World War n

Moscatelli

Ancient Egypt
-
Ghidoni

Ships of Exploration 
-
Vroustouris, Subramanian

Medieval Castle
-
Chen, Sun, Rabindran

Cricket Museum
Ghezzi, D'Ercole, Marella

Last Days of Pompei

Bernasconi, Beretta

Roman Encampment 

Mottola, Stragapede

Ancient Greece
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2004 class projects:


Bell

Downside Up
CAVE / world toolkit

Lee

Bouncing Space
C-Wall / YG


Fossati, Citterio, Pioltelli

Neverland
C-Wall / Blitz3d

Jagodic, Thompson

Police Training
CAVE / YG
Jeong

VR Golf
CAVE / YG

Garofano, Freddi

VR Dungeon
C-Wall / Blitz3d

Kooima, Rao

Scooter the Surfing Shooter
C-Wall / Blitz3d

Svistyulya, Olmstead, Klinko

Breakout VR
C-Wall / Blitz3d

Cordone

Undersea Adventure
CAVE / YG

-


2001 class projects:

Lance

Dragonfire
Shalini

Virtual Inhabitants
Manjunath

Virtual Archery
-
Omprakash

Virtual City
-
Lawrence

Life Objects
Javier, Brenda

Jedi Training
Atul

SCUBA-dude
Janet

Virtual Theremin


1999 Class Projects:

Ben
Core Limbo II development
Mike
Collaborative menu sytsem
Ark
-
Sateesh
-
Xiao
VRML world
Nikita
-
Svetlana
VRML fairy tale
Chris
Interaction framework for Limbo II
Alex
-
Zhongwei
Annotation system
Sowmitri
Recording and playback of virtual experiences
Naveen
Virtual Campus Tour: Using VRM


1998 Class Projects:

Zarit
-
Imai
-
Insley
-
Hayakawa
-
Wang
Correspondense algorithm for creating intermediate views from 2 given views of a person in the CAVE
Cui
-
Orrego
-
Kapoor
-
Kalra
3D Julia Sets
Demsetz
-
Jefferson
-
Trolio
Wave Transmission and Propagation Simulation



last revision 11/29/07