Futures of the Past

In the fall of 2011 we started showing some classic science fiction films and TV series and their different visions of the future in the evl Cyber-Commons - partly to discuss how views of the future, including modern ones, are influenced by current social and technological trends, but also as a way to get a more common set of experiences.

In particular we are focusing on technology-rich futures, looking at user interfaces, usability, enabling technologies, and broader impacts rather than technology-poor futures such as Soylent Green, Road Warrior, Planet of the Apes.

Many of these films have also recently been remastered for high-definition so they look as good, or in some cases better, than they looked when originally projected or broadcast, and sound as good or better, so even if you have seen them in the past you may not have seen them like this.

Schedule


Notes


More to Explore




Greetings, my friend. We are all interested in the future, for that is where you and I are going to spend the rest of our lives. And remember my friend, future events such as these will affect you in the future.

Criswell - 'Plan 9 from Outer Space'



Summer 2012 Series (2000s and Viewer's Choice)

sci-fi Fridays returns to Fridays over the summer as we continue into the 2000s and look at some more current views of the future and then bounce around through the past based on requests ...

5/18/12

2000s

Avalon

5/25/12

2000s

Minority Report

6/1/12

2000s

I, Robot

6/8/12

2000s

Global Frequency

&

Denno Coil



6/15/22

2000s

Summer Wars

?

1970s

Future Shock

&

Dark Star



?


2000s


Transcendent Man



Spring 2012 Series (1960s - 1990s)

Victor and James were the winners of the spring sci-fi bingo competition.

4/25/12

finishing up this series with a quick overview of the last century (and some things we missed along the way)


1902 Voyage dans la lune

1936 final Flash Gordon serial - 'Rocketing to Earth'

1953 and 1958 Warner Brothers Marvin the Martian in  Duck Dodgers and the 241/2th Century and Hare-Way to the Stars

1992 Red Dwarf  'Back to Reality'

1999 Futurama 'Space Pilot 3000'









4/18/12

1990s

Ghost in the Shell

4/11/12

1990s

Demolition Man

4/4/12

1990s

Total Recall

3/28/12

1980s and 1990s

short - 1983 - AT&T 'Viewtron'

short - 1988 - apple 'knowledge navigator'

short - 1993 - AT&T 'You Will' Commercials


Star Trek: the Next Generation "Identity Crisis"







3/14/12

1980s

Back to the Future II

2/29/12

1980s

Mobile Suit Gundam - Char's Counterattack

2/22/12

1980s

Blade Runner

2/15/12

1980s

Looker

2/8/12

1970s

The Six Million Dollar Man "Day of the Robot"

Space 1999  "Breakaway"




2/1/12

1960s and 1970s

short - Philco-Ford "Year 1999 A.D."

feature - Westworld



1/25/12

1970s

Silent Running

1/18/12

1960s

2001: a space odyssey

2001: a
                space odyssey Poster
1/11/12

1960s and 1970s

Ultraman "Shoot the Invader"

Giant Robot "Dracolon - The Great Sea Monster"

Science Ninja Team Gatchaman "Gatchaman VS Turtle King"







Fall 2011 Series (1920s - 1960s)


11/18/11

1960s

The Prisoner "Arrival"

Star Trek "Obsession"



11/4/11

1960s

Thunderbirds "Trapped in the Sky"

Disneyland "EPCOT"

Thunderbirds

Disneyland EPCOT
10/28/11

1950s

Forbidden Planet

Forbidden Planet Poster
10/21/11

1950s and 1960s

Disneyland "Man and the Moon"

The Jetsons "Jet Screamer"

The
              Jetsons

Man and the
              Moon
10/14/11

1940s (released in 1950)

Destination Moon

Destination Moon Poster
10/7/11

1930s

Things to Come

Things to Come Poster
9/23/11

1930s

Four Flash Gordon serial episodes

Flash Gordon
9/16/11

1920s

Metropolis

Metropolis



Notes


Notes on the Avalon and the 2000s

'Avalon' was Mamoru Oshii's first film after 'Ghost in the Shell', teaming up with the same writer and composer, but filmed in Poland with an entirely Polish cast and help from the Polish military. If you recall our discussion about the computer graphics going from green to amber in 'Ghost in Shell' between its original release and re-release, here is where Oshii first went amber. I think 'Avalon' was the first, and perhaps only film to get the concept role playing games right.

While the 2000s weren't that long ago and people may actually remember these things, I figure I would complete my set of notes on the new tech of the various decades, so here we go:

in the 2000s

GPS goes mainstream with small receivers for cars and hikers

wireless networking goes mainstream in the early part of the decade and cellular by the end of the decade

video conferencing becomes more common in the early part of the decade as webcams or built-in cameras become more common

In the second half of the decade social media would take off in dramatic fashion with Facebook, twitter, etc.

text messaging surges in popularity as smart phones are used less and less as actual phones

in the second half of the decade flat panel displays quickly replace tube-based displays

RFID tags gain popularity for tracking merchandise, people. etc.

minimally invasive surgery becomes much more common

digital high definition (and widescreen) television replaces analog NTSC TV in the US


and in particular years:

2000 PlayStation 2 released with a DVD drive, 300 MHz processor, and 36 MB of RAM, eventually selling over 150 million consoles with over 1.5 billion games sold.

2000 first Prius hybrid car released

2001 iPod (max 10 gig of music) became as ubiquitous as the Sony Walkman of the 1980s or the transistor radio of the 1950s. The music industry is slow to react.

2001 windows xp released with minimum system requirements of (300 MHz CPU, 128 MB RAM, 800x600 monitor, 1.5 GB free hard drive space)

2002 cell phones with cameras begin appearing

2002 Roomba is introduced. Eventually 6 million of them will be robotically cleaning floors in homes (and biding their time)

2003 DVRs appear, allowing you to record TV digitally onto a hard drive

2004 Spirit and Opportunity Rovers land on mars and drive around for many years

2005 YouTube begins operation

2005/6 Xbox 360 and PS3 released. PS3 incorporated a Blu-ray drive, 3.2 GHz processor, 512 MB RAM, 80 GB hard drive, Wi-Fi.

2006 Nintendo wii appears and introduces gestural interaction to the masses

2006 Pluto demoted to dwarf planet (as measurement tools have increased in accuracy, Pluto's estimated size and mass has continued to shrink since its discovery from roughly the size of the Earth to 1/500th that of the Earth)

2007 smart phones, including the iPhone, change everything again. Touch screens dramatically gain in popularity.

2008 Amazon Kindle appears. The publishing industry is slow to react.

2009 avatar brings 3D movies back (again) after the short 3D booms in the 1950s and the 1980s - the basic passive stereo projection technology however remains largely unchanged over those 60 years.



Notes on 100 years in 100 Minutes

Voyage to the Moon - French filmmaker Georges Méliès short 14 minute film from 1902 is considered the first science fiction film. We will take a look at the newly restored color version which was colored by hand 110 years ago.


Flash Gordon episode 13 Rocketing to Earth - Back in the fall we watched the first four episodes of the Flash Gordon serial. Now we will watch the final episode from 1936


Marvin the Martian appeared in several Warner Brothers cartoons. We will take a look at a double-feature directed by the great Chuck Jones
    Duck Dodgers in the 24½th Century (1953)
    Hare-way to the Stars (1958)


Red Dwarf - Back to Reality
    This British TV series began in 1988 and this episode from season 5 aired in 1992. The series follows the adventures of Dave Lister, the last living human, his hologramatic former room-mate, a humanoid who evolved from the descendants of Dave's cat, and a mechanoid, three million years in the future


Futurama - Space Pilot 3000
    Matt Groening's TV series began in 1999 with this episode where delivery boy Phillip Fry gets cryogenically frozen in the year 1999 and wakes up in New New York in the year 2999


Notes on Ghost in the Shell

Ghost in the Shell was directed by Mamoru Oshii (who directed lots of great animated and live action TV shows and films like Urusei Yatsura, Angel's Egg, Patlabor, Avalon) and based on on comics by Masamune Shirow (who's stories revolve around the integration of humans and technology in the near future) with music by Kanji Kawai and a screenplay by Kazunori Ito (both of which also do lot of great films and TV series)

The year is 2029. Cyborgs are common and people have varying levels of prosthetic implants allowing limb or organ replacement, and the transfer of human consciousness into a fully mechanical body. Implants give the benefit of constant connectivity to the net without external interfaces, but also allow hacking into someone's body. A recurring theme is whether machines in this inter-connected world can develop a soul or 'ghost' in this environment.

We are going to look at the original version of the film from 1995. There is also version 2.0 (not to be confused with Ghost in the Shell 2, the sequel, or Ghost in the Shell - Standalone Complex, the TV series that followed). Ghost in the Shell 2.0 was released in 2008 and added more computer graphics, changed the film's color pallet, and featured a new impressive sound mix. All of the various incarnations of Ghost in the Shell are worth reading / watching.


Notes on Demolition Man

1993's  'Demolition Man' looks ahead to a dystopic Los Angeles in 1996 and then to the Joy Joy future of 2032.


Notes on Total Recall


We are up to 1990s and a few years away from the internet changing everything.


tech in the 80s:

atm machines become commonplace - no more talking to a human at a bank when you need to get cash

1990 hubble space telescope launched to take pictures from above the atmosphere, and we see a lot more colour in the sky than ever before
   
1990 human genome project begins and is completed 13 years later

1993 - multi-platform mosaic web browser is released replacing gopher, ftp, and beginning the move from a small text based internet community to a page layout graphical one for the world. Within a couple years Netscape and Internet Explorer would appear based on ideas and/or code from mosaic. By the end of the 90s isolated online communities like America On-Line (AOL) and Compuserve are left behind

similarly email becomes widespread two decades after the first email was sent with services like Hotmail providing email access through the web. By the end of the 1990s there were over 550 million email addresses worldwide (330 million in the US) and in the US 2/3rds of workplaces and 1/4 of homes had email

1993 doom released and the pattern of the first person shooter are set down.

1993 apple newton released as the first serious PDA. It fails but in 1996 the palm pilot appears and succeeds

1994 and 1995 - visible human datasets released

1994 amazon starts selling books on the web (and eventually a whole lot more) - no more need to talk to a human to buy a book

1995 toy story premiers and theatrical animation is dragged in to the computer graphics age

1997 dvds begin to replace VHS and laserdiscs for home video

1997 sojourner rover starts driving around mars

1997 netflix founded - no more need to talk to a human to rent a video

1998 construction of International Space Station begins

digital still cameras start becoming popular. By the late 1990s these cameras would have 1-megapixel resolution (no more talking to a person to get your pictures developed a few days later)

cell phone (just phones, not smart phones) usage would go from 5 million in 1990 to 100 million by 2000 (and 300 million in 2010)

fueled by the internet boom pc ownership jumps from 55 million PCs in the US in 1990 to 140 million by 1999

In the 1990s we carried around lots of devices, none of which connected to the internet - digital cameras, PDAs for our appointments and quick notes, portable game players. and cell phones to talk to people

in the mid 1990s PCs had:


and with that context - Total Recall - 1990

Ten years after Blade Runner we get a second big budget film based on a Philip K Dick story. This time Arnold Schwarzenegger stars and Paul Verhoeven directs (right after his success with another Robocop).



Notes on Viewtron, Knowledge Navigator, 'You Will', and Star Trek the Next Generation

1983 - AT&T's Viewtron

What would the internet have been like in 1983 using analogue phone lines to transmit data and your TV as the display? While almost everything we have shown has been a guess about the future, this was real, although almost no-one had access to it and it was not able to expand beyond a couple markets. It would take the internet, personal computers, and web browsers to provide a platform for these same ideas to flourish.

http://www.youtube.com/watch?v=o6DVBPmo4Co


1988 - apple's Knowledge Navigator

We come to 1988 and another look 25 years into the future with apple's knowledge navigator concept video.  Steve jobs was kicked out of apple in 1985 and would not be back for another 12 years but in the interim apple would still be innovating. This is a concept video of how a professor in the far off year of 2011 would be interacting with information and other people.

http://www.youtube.com/watch?v=QRH8eimU_20


1993 - AT&T's "You Will" series of commercials

In 1993-1994 at&T created the series of 'You will' commercials directed by David Fincher (who would go on to direct Fight Club, Zodiac, etc) with narration by Tom Selleck (ask your parents). Most of the 'marvels of the future' depicted in these commercials are now commonplace, though not quite the way imagined.


http://www.youtube.com/watch?v=5MnQ8EkwXJ0



Star Trek the Next Generation

In the mid 1970s Star Trek was set to return to TV screens as 'Star Trek Phase 2'. The success of Star Wars quickly converted a second TV series into a theatrical film series. With the success of the films there was interest in another TV series with a new cast. Gene Roddenberry would set the Next Generation 100 years later than his original series with updated  production design and technology. The new Enterprise would be equipped with ubiquitous large touch screen displays and tablet computers, and the Holodeck from the 70s animated series bringing Ivan Sutherland's Ultimate Display into regular fictional use.




Notes on Back to the Future Part II

The first third of the second 'Back to the Future' movie looks at 2015 from 1989 (again, 25 years ahead), including 2015 looking backwards in the 'cafe 80s'. Writers Robert Zemeckis, Bob Gale, and Production Designer Rick Carter created a future where things have gotten bigger, smaller, more colorful, more convenient, and are hovering a whole lot more, but rather than being utopic or dystopic, this future looks more like an amusingly realistic progression from the present  (err ... the past ... when it was the present)


Notes on Mobile Suit Gundam - Char's Counterattack

Mobile Suit Gundam first appeared on Japanese TV in 1979. Throughout its 13 sequels, reboots, and re-imaginings, the 'giant robots' are not one of a kind things built by a mad scientist and piloted by whatever young people happen to be around when they get turned on, but are more like mass produced tanks/airplanes that are piloted by professionals. Instead of alien invasions, the stories focus on future wars fought in inner near solar system between groups of humans with different goals and political ideologies where there are 'good guys' and 'bad guys' on both sides of the conflict. Pretty much anyone could die at any time, and the last few episodes of each series tend to get very very bloody.

The central conflicts in the Gundam universe tend to be between those who grew up on Earth and those who grew up in the many O'Neill space colonies, or Sides, near the Earth who want more independence. A secondary conflict exists between the Newtypes and Oldtypes. Newtypes are slightly evolved humans who are somewhat psychic and are much better at controlling mobile suits than 'normal' humans.

While we usually start near the beginning of a TV series, here we are going to show the first original Gundam theatrical film from 1988, the one that ended the first set of TV series, as the hero and
(very cool) villain from the first Gundam TV series finally settle things. All but a handful of the characters of this movie are new (see note above above the how the TV series tend to end) and it was designed to be somewhat accessible to general audiences.

The 43 episodes of the original Gundam TV series were condensed into three theatrical films which are worth seeing. If you are looking more a more modern show, Gundam Seed from the early 2000s was also quite well done. The various series also live on through the multitudes of model kits of every Gundam variant. Look in any Japanese toy shop and you will still find Ultraman figures, Totoro, and Gundam model kits.


Notes on Blade Runner

Ridley Scott +  Syd Mead + Philip K. Dick + Vangelis = one of the most memorable futures of the past. A commercial failure at the time, its appearance alongside the birth of cyberpunk in written form would have a much stronger influence in later years.

While I would normally prefer to show the version of the film that was shown in theaters in 1982, the 2007 'Final Cut' fixes a few errors in the original and is closer to the original intent for the film without introducing any 'Greedo shoots first' annoyances.


Notes on Looker

and now we get to the 1980s and back to another film written and directed by Michael Crichton

Looker was the first film to use shaded computer graphics for a very short sequence, and also the first film to deal seriously with the concept of computer generated virtual humans, scanning human beings to create those characters, and combining virtual and computer generated elements in real time - things that are common today, though the details are a little different when seen from 1981.

tech in the 80s:

There were several wonderful new things that could be done with your phone in the 1980s that still exist today:
- fax machines
- answering machines

The phone system also enabled bulletin board systems (BBSs), a DIY internet at 300 or 1200 bits per second run from individual PCs scattered around the country/world. They supported text only conversations, and often only one person could log in at a time, but you could set one up in your basement with an extra phone line and a dedicated computer, and they would lead to more general services like compuserve and America online, and eventually to all of the online conversations today.

While phones were still hard-wired you could carry around a small battery powered pager/beeper to get notified that you should find a phone and call someone - kind of like an 1980s version of twitter

Television changed from over the air to cable, taking people from 10 local channels to 100 national channels, 24 hour channels, and the first channels dedicated to particular topics.

The mid 80s would see the first major resurgence of 3D cinema, using the same passive polarization technology of the first 3D boom in the 1950, which is the same passive polarization technology of recent years. Red/Blue glasses were used to try and bring the 3D experience to TV screens but without a big hit like Avatar or computer generated animated films to keep the trend going, the resurgence was very short lived.

In the early 1980s you could carry around the music you wanted to hear on a Sony walkman with cassette tapes.You could also watch music videos all day on MTV as rock stars were suddenly expected to have hit videos as well as hit songs. By the end of the 80s you could carry a GameBoy around with you as the first popular portable video game system.

Personal computers were becoming more common and display resolution was up to 640 x 480. Computers would gain mice and graphical user interfaces. Storage would move from 5&1/4" floppy discs to 3&1/2" discs (looking a lot like what they used in star trek in the 60s) with 800kB of storage per side. Laser printers would replace dot matrix printers allowing people to make professional looking printed documents.

CDs would replace LPs for music distribution and would dominate for a quarter of a century. CDROMs would begin to replace floppy discs for software distribution by the end of the decade and would have more storage than a typical hard disc drive until the mid 1990s.

Laser discs would appear for home video distribution with double the resolution of VHS tapes, and while they never replaced VHS, they would innovate by giving viewers films in their original aspect ratio, audio commentaries, and special features that have become standard on DVDs.

1981 saw the first space shuttle flight. The two Voyagers would continue to give us images of the outer planets throughout the decade - 1979 Jupiter, 1980 Saturn, 1986 Uranus, 1989 Neptune, US and Soviet missions would give us views of Venus, while a European mission would get close to Halley's comet


Notes on Space 1999 and The Six Million Dollar Man

Back to American and British TV this week ...

The Six Million Dollar Man (1974)

Steve Austin, the last man to walk on the moon, is seriously injured during a NASA test flight. As the opening credits briefly explain, he is rebuilt as a cyborg, or 'bionic' man, at a cost of six million dollars (25 million in inflation adjusted dollars today). While initially working as a secret agent and traveling around the world, the series producers quickly determined that they needed things that were difficult for Steve to fight, so four episodes into the series we get the first robot adversary, which would lead to several more encounters with robotic impostors, aliens, and Bigfoot, as the science-fiction elements would start to dominate the five years the series was on TV. This particular episode would start an incredible number of slow motion fights on the playground.


Space 1999 (1975)

We last left Gerry and Silvia Anderson when they were producing Thunderbirds. Three supermarionation TV series, and two live TV action series later brings us to the most expensive TV series made to that time - Space 1999. Set on the moon 25 years in the future, the look of the series was obviously influenced by 2001, though the production designers would create several memorable designs of their own. While the computer interfaces are pretty primitive with lots of buttons and few displays, the characters routinely carry a 1970s vision of a PDA/cellphone.


Notes on 1999 A.D. and Westworld

This week we are going to show a short and then a feature.

First up is a view of the year 1999 from 1967 made by Philco-Ford. Philco was known for making radios starting in the 1920s and became one of the major radio manufacturers before moving into TVs and computers. They were acquired by Ford Motor Company in the early 1960s. This short 20 minute documentary describes home life in the far off year of 1999.

Next up is Michael Crichton's Westworld.

Michael Crichton has written various books and scripts about near-future technology, and has visited the theme of an amusement park run amuck as its underlying technology fails a couple times. This was the first. The pace of technological change, glacial by today's standards, was concerning people, and the widespread introduction of computers would really begin to speed up that pace of change. Westworld has the first digitally processed imagery in a motion picture, as we enter the time of computer graphics in film. It would take 5 days of computer time to produce 2 and a half minutes of final footage.

With regards to the space program, after the near cancellation of apollo 16 and 17 and the real cancellations of apollo 18-20, the US stopped going to the moon in 1972, but we did have Skylab in orbit from 1973 until its flaming wreckage crashed into australia in 1979 and the Soviet Union had their series of Salyut Space Stations. Robotic space exploration really began to flourish as the Soviet Venera 9 probe sent back photos from Venus in 1975, the two Viking landers successfully arrived on Mars in 1976, and the two Voyager probes were launched on their grand tour of the gas giants in 1977.

With regards to electronics:
- 1971 first mass produced pocket calculator (no more slide rules)
- 1972 pong released as arcade game
- 1974 home version of pong
- 1975 mass produced LED digital watches (I had one - you had to push a button for it to show you the time)

- 1977 first mass produced Video Cassette Recorders (VCRs). Note that at this point Hollywood was against putting movies on tape so you still could only catch old movies on TV (edited and in the wrong aspect ratio) or in 2nd run theaters (with so-so projectors, and breaks in the films), or you had the read the novelization of the movie, or read the comic book version.You could record TV on a VCR but it cost $15 to by a blank tape to record 2 hours.

- 1977 apple ][ and the TRS-80 were introduced as the first successful personal computers. Their programs were initially loaded from cassette tape, or typed in by hand each time you wanted to run them. A year later disk drives with 5&1/4 discs would appear with 120kB storage per side.


Notes on Silent Running

Silent Running was released in march 1972. In the four years since 2001 was released we had landed on the moon four times, with two more missions to come in 1972. The shiny 2001 future is starting the turn to a darker vision as people are asking what we are giving up in exchange for that bright technological world. Social and environmental issues that had been simmering for a long time were now more in the public consciousness. New directors were being given a chance to try to appeal to that social consciousness in youth that wanted heroes that would fight, or ignore the system. Silent Running would become 2001's hippie counter-cultural sibling.

Other good dystopian films of the time include: Soylent Green, Rollerball, Logan's Run, THX-1138, Sleeper, Death Race 2000, A Boy and his Dog.

Most robots in science fiction films to this time looked like people, with some exceptions like the very mechanical robots in Gog or the robot from Silent Star. Silent Running would show a different kind of robot - looking mechanical, but with the personality of a humanoid robot.

Hey look! this film has a rating. Its rated G for General Audiences. The Motion Picture Code that ensured all films shown in the US were 'suitable' was gone in late 1968, and in its place was the MPAA rating system. At the time the ratings were G(general), M(mature), R(restricted). The M rating would soon be renamed GP and then renamed again as PG, and those ratings would stand until the Temple of Doom ripped the heart out of the rating system in 1984.



Notes on 2001: a space odyssey

2001 was released in April 1968. At a time when traveling to the moon (we hadn't landed on it yet) was exciting and dangerous, Stanley Kubrick would look 30 years into the future and show space travel as routine, yet still giving us a view of the near future that Walt Disney or Wernher Von Braun would have approved of. 2001 would probably be the high point of the bright beautiful future, aside from one or two orbiting weapons platforms, some mutual US / Soviet distrust, and a couple bugs in the computer programming.

Most computers in movies and TV were good at crunching numbers and giving answers with their inputs moving from cards and dials and buttons to voice. We began seeing more display screens at the end of the 60s, but in the context of the stories they were almost always used to show images from cameras rather than computer generated information. In the late 60s some sci-fi computers moved beyond being a useful tool and started thinking and reasoning and making decisions on their own, and not always in the best interest of the humans around them. Captain Kirk would talk at least three computers to death in Star Trek, but couldn't run his ship without them - a topic Kirk and Spock would regularly revisit.

In real life there was concern about computers replacing people in jobs as computation and automation do what mechanization had done before, and with the increasing 'intelligence' of computers, people were forced to think about what makes us 'human.'


Notes on Ultraman and Giant Robo and Gatchaman

Given the success of the Godzilla films, lots of very big monsters would start attacking Japan in the 60s and early 70s. This led to multiple ways to fight them, some of which we will explore this week.

Ultraman - Shoot the Invader (66)
Eiji Tsubaraya had been in charge of the special effects for all the Toho Studios science fiction films including the Godzila series. In 1966 he created a black and white TV series called Ultra Q with a small group investigating strange phenomena. The sequel to that series would be in color and was called 'Ultraman'. 45 years and 18 TV series later the concept is still going strong. This series takes place 25 years in the future in the 1990s. Ultraman is a 40 meter tall alien from 'nebula m78' who accidentally kills Hayata, a member of the Science Special Search Party, who are tasked with investigating strange phenomena like in Ultra Q, except with the advantage of an international organization, a spiffy headquarters, jet aircraft, and energy weapons. Ultraman brings Hayata back to life and gives him the power to call / transform into Ultraman when needed, which is about once per episode. This episode is the second of the series and introduces what will become Ultraman's main recurring enemy - the Baltans.

Giant Robot  - Dracolon - The Great Sea Monster (67)
The first giant robot that started it all was Tetsujin 28 (Gigantor in the US) created by Mitsuteru Yokoyama in comic form in 1956 and then in TV form in 1963. Tokoyama would then create Giant Robo (Johnny Sokko and His Flying Robot in the US). His giant robots were controlled by a person on the ground, typically a young boy, and featured pretty outrageous villains and a high amount of violence. This is the first episode of Johnny Sokko and his Flying Robot.

Science Ninja Team Gatchaman - Gatchaman VS Turtle King (72)
Gatchaman would be the first team focused sci-fi series in Japan, drawing on the success of the modern ninja team TV series Ninja Butai Gekko and spawning many more multi-coloured animated and live action teams. The bad guys, Galactor, are trying to invade earth using giant mechanical monsters operated by their soldiers. The good guys, the International Science Organization, do not have their own giant robot, or help from friendly giant aliens, so they must typically infiltrate the alien monster or base and destroy the machinery, usually while killing large numbers of the bad guys. This is the first episode of Gatchaman.

The Giant Robot genre would continue to evolve for several more years. In 1972 Go Nagai, creator of Devilman, Cutey Honey, and the list goes on and on, would create his own giant robot - Mazinger Z - which was the first giant robot piloted from the inside by a pilot in the head of the robot, and in 1974 he created Getter Robo - the first giant robot that would be formed from several components in different combinations. The Giant Robot genre would fade by the end of the 1970s when it was replaced by a more realistic depiction of robots and their pilots in Mobile Suit Gundam, which we will get to in a few weeks.


Notes on The Prisoner and Star Trek

The Prisoner - Patrick McGoohan had a successful three season run in the mid 60s on TV in Britain (Danger Man) and the US (renamed as Secret Agent) as a secret agent that used his brain more than his gun. When the studio asked for a follow on series he pitched a series that asked what would happen to a secret agent if he quit. Instead of a straight action/adventure series he gave them a very personal 17 episode series that dealt with issues of the place of the individual in society.

Star Trek - Its the 22nd or 23rd century (the mythology was still evolving at this point), human beings can move between star systems in days, there are lots of alien races out there (who mostly look like humans), and there is a lot of casual use of advanced technology, especially communications technology, computers, and sensors. 'Obsession' is not one of the best episodes, but it is a pretty representative one, and features a good variety of the technology used in the series. Star Trek lasted 3 seasons (79 episodes) and then went onto a successful run in syndication which spawned a Saturday morning animated series and then production on a second TV series which, thanks to Star Wars, would lead to its rebirth in movie theaters in the late 70s.

Both series would often deal with social issues in a science-fiction setting, where the technology acted a backdrop, allowing the writers to deal with topical issues in a novel setting, while still allowing the characters to have fist-fights.


Other sci-fi TV from the 60s that are worth checking out include anthology series such as 'the Outer Limits' (in particular the episode 'demon with a glass hand') and 'the Twilight Zone', the first season of 'Lost in Space', and pretty much anything Nigel Kneale wrote in the UK.


Notes on Thunderbirds and EPCOT

In the 1960s the number of sci-fi TV shows multiplied dramatically; we will spend a couple weeks looking at a few of them.

This time will be the peak of the positive future, before the social and ecological movements of the late 60s turned people's attentions back to real problems in the present, and started to color much darker views of the future.

There were a handful of producers in the US and Britain that would shape TV science fiction in the US in the 60s and 70s - Irwin Allen, Gerry Anderson, Gene Roddenberry, and Glen Larson. We will start with Gerry Anderson's Thunderbirds.

Gerry Anderson would create several sci-fi tv series from the 60s to the 00s - some in live-action and others with marionettes. Thunderbirds is his most famous series, and ran for 32 episodes. The series takes place in the middle of the 21st century and follows the adventures of the Tracy family who form International Rescue and use a variety of futuristic vehicles and technology to accomplish their missions.

Our second feature is the Disneyland episode 'EPCOT' in which Walt Disney gives his final filmed appearance in a pitch to create the city of tomorrow. Walt Disney's vision for EPCOT (Experimental Prototype Community of Tomorrow) was that this community would be a living, evolving, testbed to prototype communities of the future.


A few notes on the 60s in terms of personal technology:

 
and in terms of the space race, it would still be two more years (1968) before anyone orbited the moon, but every month or two astronauts and cosmonauts were sent up to orbit the earth, and unmanned probes had orbited and landed on the moon.


Notes on Forbidden Planet


This week we are back in 1956. While many 50s science fiction films were low budget 'monster of the loose' fare with various creatures being mutated by atomic radiation, Forbidden Planet (1956) stands among a handful of 50s sci-fi films that succeeded in being something more.

Other very good and highly recommended 50s sci-fi films include:
    Gojira
    It Came from Outer Space
    Invasion of the Body Snatchers
    Them!
    The Day the Earth Stood Still
    The Thing From Another World
    The Incredible Shrinking Man

'Forbidden Planet' was one of the first films that took place completely on and around another planet in another solar system (in this case Altair - 17 light years from Earth). It was one of the first science fiction films filmed in Cinemascope with stereo sound, and had the first all electronic music score. It also introduced Robby the Robot.

The film was a clear and acknowledged influence on Gene Roddenberry's 'Star Trek' a decade later and would supply props to a dozen 'Twilight Zone' episodes.


Notes on Man and the Moon and The Jetsons

At this point we've progressed from silent films in the 20s to talkies and serials in the 30s to colour films in the early 50s, and now … television!

In 1946 there were only 6000 TVs in the US compared to almost 40 million radios. By 1955 half of US homes had a TV and by 1960 there were 50 million TV sits in the US. Most programming was broadcast by the three national networks: CBS, NBC, ABC (which began as radio networks) on their affiliated local stations. Few programs were broadcast in color until the mid 60s, though several were filmed in color. In 1964 only 3% of TVs were color TVs. Half of US homes would not have a color TV until 1972.


We will start with an episode of 'Disneyland' (later to become The Wonderful World of Disney), a one hour weekly tv anthology series with a mixture of live action, animation, documentaries, and dramas. This episode is 'Man and the Moon' which was aired December 28, 1955 and looks back at the history of mans relationship with the moon and forward to man building a space station and journeying to the moon and mars.

The second is an episode from the 1962 cartoon series 'The Jetsons' which takes place in the year 2062. This episode is 'Jet Screamer'. 'The Flintstones' was a very successful TV series which ran from 1960 to 1966. If a series set in the stone age worked, why not a series set in the future? It was the first program broadcast in color on ABC. Unfortunately the Jetsons only lasted one season but used animation to create a memorable futuristic earth.


Notes on Destination Moon

In the previous weeks we have looked at films that took place a hundred years in the future. This week we are going to take a look at a film from 1950 that attempts to portray how man will get to the moon using the prevailing engineering concepts of the time, 7 years before sputnik, 11 years before Gagarin orbited, and 20 years before the moon landing happened.

'Destination Moon' features artwork by Chesley Bonestell who was THE artist illustrating the near future of spaceflight in the 50s. It also features a screenplay co-written by Robert Heinlein. Destination Moon won the academy award for special effects and a Hugo (top yearly science fiction awards) for best dramatic presentation


Notes on Things to Come

'Things to Come' features a screenplay by H. G. Wells based on his 1933 book 'The Shape of Things to Come' and looks at what will happen in the next 100 years on Earth.

It had a budget of 300,000 pounds (1 million dollars) in 1936 or 17 million pounds (26 million dollars) today

The screenplay by h g wells was based on his book 'the shape of things to come'. Wells wanted his film to be more realistic than metropolis. This is the 92 minute version (10-15 minutes shorter than original version)



Notes on Flash Gordon

Some information on movie serials:

Each week a theatre would show one chapter - typically ending in a cliffhanger (sometimes literally the hero or heroine hanging off the edge of a cliff) to bring people back next week to see how the cliffhanger was resolved

The serial was shown along with newsreel, cartoon, A movie, and B movie
Serials started in the silent era around 1910, ended by 1950

There were three flash gordon serials. This is the first with 13 episodes. It was the first science fiction serial. It was based on the Sunday flash gordon comic strip by Alex Raymond which ran from 1934 to 1943 and is still being reprinted (I have a full set)



The Hays motion picture code began in 1934 but not fully enforced yet so the first Flash Gordon serial is truer to the comics than the later two.

Adjusting for inflation Flash Gordon would cost about 8 million today for its 13 half hour episodes so its similar to what an original series on the sci-fi channel costs to make. It was the most expensive serial made. Most were westerns, though several featured super heroes (batman, captain america, zorro, caption marvel, green hornet) … some things don't change

There is a lot of talk of 'rays' in Flash Gordon, especially by Dr Zarkov - they were the techno-babble buzzword of choice at the time


Notes on Metropolis

- silent films had a score that was performed live in the theater, commonly by a small symphony in a large theatre or an organist in a smaller theater, which was synchronized to the action on screen - in the case of Metropolis this is the original Gottfried Huppertz score from 1926 performed in 2010 by the Berlin Radio Symphony Orchestra.

- silent films often had tinted scenes e.g. for scenes taking place at night that section of the film would be entirely blue tinted, scenes in a forest would be green, scenes inside would be yellow, scenes with a fire would be red. Fritz Lang did not like tinting and didn't use it.

- Lang also used many fewer textual intertitles than was common at the time

- Metropolis' budget was equivalent to 200 million dollars today.

- at the time Metropolis was made, in 1926, sound films were starting to appear, similar to the current 3D boom in many ways. Don Juan, the year before, had music and sound effects recorded live on set and synced to the movie. The Jazz Singer, which premiered less than a year after Metropolis, was the first feature length film with (a bit of) spoken dialogue recorded along with the film. The Jazz Singer made a lot of money and the days of the silent movie were about to end.

- in the US the Hays Motion Picture Production Code wont be imposed for 8 more years so in 1927 you could pretty much do whatever you wanted on screen

- when I first saw Metropolis in the theater in the late 1970s it was only about 90 minutes long, with the film having been edited rather brutally after its premiere. Bit by bit the other missing 90 minutes of the film have mostly been recovered and re-integrated, though there are still a few scenes (about 8 minutes) missing. The quality of this print varies depending on what source it was taken from.


at the time in the 20s …

in the US (with a population of 115 million people) technology becoming a commodity …

popular science fiction authors of the time ...

If you were intrigued by today's feature and like to try some other silent films then I would recommend:


More to Explore


Here are some alternatives for further exploration of conceptual future technology from a given decade. If we had more time, or if we decide to start over and do this again, these would be in the next set ...