Rough Ocean Project Schedule
as of Sept. 13th 2001

  September October November Spring Semester
Models All upper zone models done. Deep Sea Floor (vents etc.)
4 deep sea fish
rest of deep sea fish  
Behaviors   simple movement prototyping   
VR App.
Interface
Audio
  drive around 1 depth
basic sounds:engine, sonar bubbles
ability to dive and ascend
"spotlight on sub"
prototype grabbing stuff
deal with releasing tagged fish
Fish Tank     prototype fishtank
tagging?
 
Gauges   (one type of gauge: maybe digital )

depth,  pressure, maybe light

(multiple type gauge: maybe analog)
salinity, temp from simulation engine
 
Editor   Track moving fish, sub editor for lower regions  
Educational Stuff   part of post-test for bees?   deploy full version a couple of times?