Tandem: A Framework for Interactive, Collaborative Virtual Reality

12/1/99


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Table of Contents

Tandem: A Framework for Interactive, Collaborative Virtual Reality

Introduction to VR

VR System Components

VR Hardware

Collaborative VR

Motivation and Background Work

Motivation and Background Work Ctnd.

Networked VR Applications at EVL

Summary of CVR EVL Applications

Current Approaches to VR

Software Evolution

Why build a Framework?

Goals of Framework for CVR

Requirements of CVR

Requirements Cnt’d.

Requirements Cnt’d

Tandem Overview

Tandem Architecture

Of Frameworks and Factory Methods

Tandem’s Application Factory

Steps to build a Tandem Application

Collaborative Projectile Simulation

Simulation Classes

Graphics Controller

Graphics Component Hierarchy

ThrowController Class

Controller Mechanism

Current Work

Conclusions and Future Work

Author: Benjamin Goldstein

Email: benjamin@evl.uic.edu

Home Page: http://www.evl.uic.edu/benjamin