class CAVERN_perfLimbo_c LIMBO is a shell for building simple teleimmersive applications
| | init (int argc, char** argv) Initialize Limbo |
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| doOnePerformerCycle () Allow performer to do one cycle |
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| process () Process events and actions in LIMBO |
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| exit () Exit LIMBO |
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| getMainScene () Retrieve the main performer scene |
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| getMainNavDCS () Retrieve the navigation (world) DCS |
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| getMainLocalDCS () Retrieve the local DCS |
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| getMainWandDCS () Retrieve the DCS that holds the users wand |
LIMBO is a shell for building simple teleimmersive applications. It does nothing more than support avatars and provides collision detection. Simple as this is, it turns out to be a very useful starting point. LIMBO ONE is a more advanced starting point that will read in models and allow you to cooperatively manipulate them.limbo.cxx is a demo program that uses this class.
Avatars are supported by: CAVERN_perfAvatar_c and CAVERN_baseAvatar_c classes. Collision detection and navigation is supported by: CAVERN_perfCAVENavCollision_c. The LIMBO ZERO server is supported by: CAVERN_perfLimboServer_c.
alphabetic index hierarchy of classes
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