class CAVERN_moveManipStrategy : public ManipStrategy Movement manipulation strategy
Movement manipulation strategy. Using a relative position and orientation scheme, this strategy implements a manipulation scheme behaving like the user has grabbed the target object. Movement and rotation are possible by moving the Wand through the environment. The object is not tethered in place.
CAVERN_moveManipStrategy( const int moveBttn )
virtual ~CAVERN_moveManipStrategy()
virtual void eval()
void setButton( const int moveBttn )
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