class CAVERNnet_remoteFileIOServer64_c This class acts as a server for performing remote upload and download of files
| | DEFAULT_PORT Default port number to listen on |
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| THREADED Create a thread to handle each client request. |
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| NON_THREADED Do not create a thread to handle each client request. |
| | init (int inPort=CAVERNnet_remoteFileIOServer64_c::DEFAULT_PORT, char* neighborServer = NULL, int neighborPort = CAVERNnet_remoteFileIOServer64_c::DEFAULT_PORT, int storeLocally = 1) Initialize server |
| | process (int threaded = CAVERNnet_remoteFileIOServer64_c::NON_THREADED) Check for incoming requests |
This class acts as a server for performing remote upload and download of files. First call the init() call and then inside a while loop call checkForNewRequests(). Use CAVERNnet_remoteFileIOClient_c to connect to this server and perform the upload and download operations.Note: currently there exists a strange behavior in threads that causes the network I/O to improperly complete. Hence checkForNewRequests() currently does not create a new thread for each client that makes an IO request. All clients must wait in line.
int init(int inPort=CAVERNnet_remoteFileIOServer64_c::DEFAULT_PORT, char* neighborServer = NULL, int neighborPort = CAVERNnet_remoteFileIOServer64_c::DEFAULT_PORT, int storeLocally = 1)
neighborServer -
This should be a valid internet address of a host you want to connect to if
files are not present on the local server
neighborPort -
This is the remote port number (default is 8000)
storeLocally -
storeLocally 0 means that the file downloaded from the neighborServer will not be saved locally;
1 means that it is saved.
By default this parameter is 1.
void process(int threaded = CAVERNnet_remoteFileIOServer64_c::NON_THREADED)
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