class TcTravelScheme TcTravelScheme class
TcTravelScheme class. This class encapsulates the algorithm used to define travel in a VE. Clients can inherit from this class and override the travel method to define their own algorithms. By default a simple walk scheme with collision detection is provided as the default travel scheme. This scheme is automatically instantiated by default.
virtual ~TcTravelScheme()
virtual void travel()
float compute_nav_height()
int checkForWall(float xvec, float yvec, float zvec)
int checkCaveWalk()
void setMaxHeight(const float &height)
TcTravelScheme()
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