EVL has actively engaged in designing and building first and second-generation virtual reality devices since the prototype CAVE in 1991, and subsequently, the ImmersaDesk™ in 1995. Careful consideration has also been given to interface devices, tracking systems, display materials - their design, evaluation and performance. EVL is currently constructing "third-generation" virtual reality devices, which focus upon variable resolution, desktop/office-sized displays, and autostereographic techniques.
The results of this research are widely published in conference proceedings, professional journals, and books. Included among the list of more notable publications are Proceedings of the Immersive Projection Technology Workshops, and the IEEE Virtual Reality, SPIE, SIGGRAPH and INET conferences. |
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| Virtual Reality in Neurosurgical Education: Part-task Ventriculostomy Simulation with Dynamic Visual and Haptic Feedback |
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