Fleet Commander is an interactive game developed to explore how a real-time strategy game that often relies on complex keyboard commands and mouse interactions can be transferred into a multi-user, multi-touch environment.
This game attempts to tackle many of the challenges of developing a multi-touch application in a tabletop environment. This includes orientation independent interfaces, multi-user interaction, and issuing multiple commands using only a multi-touch interface.
Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, Fleet Commander is also being used to explore multi-user interaction on a 20-foot wide multi-touch LCD wall.
Fleet Commander is being developed using Processing, an open source programming language http://processing.org/.

