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Fleet Commander
developers: Arthur Nishimoto, Jason Leigh

url: http://sites.google.com/site/arthurnishimoto/fleet-commander

Fleet Commander is an interactive game developed to explore how a real-time strategy game that often relies on complex keyboard commands and mouse interactions can be transferred into a multi-user, multi-touch environment.

This game attempts to tackle many of the challenges of developing a multi-touch application in a tabletop environment. This includes orientation independent interfaces, multi-user interaction, and issuing multiple commands using only a multi-touch interface.

Originally designed for use with TacTile, a 52-inch multi-touch LCD tabletop display, Fleet Commander is also being used to explore multi-user interaction on a 20-foot wide multi-touch LCD wall.

Fleet Commander is being developed using Processing, an open source programming language processing.org.

start date: 06/15/2009
end date: 09/01/2009

contact: anishi2 @ uic.edu

Fleet Commander being played on EVL Cyber-Commons

image provided by L. Renambot, EVL

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