Virtual Reality Over High Speed Networks
 

authors: DeFanti, T., Brown, M., Stevens, R.

IEEE Computer Graphics and Applications, vol 16, no 4, pp. 42-43

This special issue, "VR and the Net," focuses on supercomputing-to-VR and VR-to-VR communications over high-speed networks, enabling researchers to investigate solutions to complex problems over distance. Specifically, some of the applications featured in the Global Information Infrastructure (GII) Testbed event at the ACM/IEEE Supercomputing '95 (SC'95) conference in San Diego in December 1995 are described. Tom DeFanti, as SC'95 Information Architect was responsible for all conference networking, audio/visual support, and the GII Testbed. Maxine Brown co-chaired the GII Testbed and Rick Stevens was chief architect of the experimental networking activities.

start date: 07/01/1996
end date: 07/01/1996

Quaternion Julia Sets in Virtual Reality
image provided by D. Sandin/J. Insley, EVL
 
paper(s):
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related projects:
CAVERN - The CAVE™ Research Network
Collaboration and Visualization over High Speed Networks
related info:
3 associated event(s)
 
related categories:
software
tele-immersion
networking<