Scientists in Wonderland: A Report on Visualization Applications in the CAVE™ Virtual Reality Environment
 

authors: Cruz-Neira, C., Leigh, J., Barnes, C., Cohen, S., Das, S., Engelmann, R., Hudson, R., Papka, M., Siegel, L., Vasilakis, C., DeFanti, T., Sandin, D.

Proceedings of IEEE 1993 Symposium on Research Frontiers in Virtual Reality, pp. 59-66

Traditional computer graphics has typically required that scientists look through a restricted window (the computer screen), to view images that depict their research data. Virtual Reality (VR) on the otherhand, offers scientists the means to leap through that window and physically engage their experimental environment.

start date: 10/01/1993
end date: 10/01/1993

Image from Scientists in Wonderland
image provided by R. Hudson, EVL
 
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related projects:
The CAVE™ Virtual Reality Theater
related info:
2 associated event(s)
 
related categories:
devices
applications
software
networking
visualization
data mining
supercomputing
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