evl logo
evl YouTube evl Facebook evl Twitter
Haptic Interaction with Volumetric Datasets Using Surface-based Haptic Libraries

authors: Rizzi, S.H., Luciano, C.J., Banerjee, P.P.

Proceedings of the Haptics Symposium 2010, vol 0, no 0, Waltham, MA, USA, pp. 243-250

An algorithm to provide haptic feedback directly from volumetric datasets is introduced in this paper. The algorithm is able to reproduce and extend the functionality of surface-based haptics rendering methods. It can be easily implemented on top of existing haptic libraries, such as Sensable's OpenHaptics. In addition, our approach overcomes poor performance in OpenHaptics for models consisting of a large number of polygons (1Million+). The algorithm allows detecting collisions with multiple 3-dimensional shapes. After comparing alternative approaches, such as Depth Buffer and Feedback Buffer, as well as SenseGraphics' Volume Haptics ToolKit (ScalarSurfaceFriction mode), our algorithm delivers the highest performance in terms of rendering time.

start date: 03/25/2010
end date: 03/26/2010


User's View of Augmented Reality Session Using Haptics

image provided by C. Luciano
paper(s):
pdf (2621 KB)
 
 
movie size: 1.12 MB
 
related projects:
ImmersiveTouch™
related info:
no associated events
1 associated movie(s)
 
related categories:
devices
applications
software
visualization
virtual medicine
industrial VR
user groups