Multiway Tele-Immersion at Supercomputing '97, or Why We Used $6,000,000 Worth of VR Equipment to do the Hokey Pokey
 

authors: Johnson, A., Leigh, J., Costigan, J.

IEEE Computer Graphics and Applications, vol 18, no 4, pp. 6-9

Tele-Immersion, the union of networked virtual reality and video to support collaboration among scientists, engineers, and educators, is an important element in the computing information infrastructure envisioned by the National Computational Science Alliance. Tele-Immersion will allow people from around the world to casually enter a shared virtual environment, manipulate that environment - whether its a scientific simulation or a design space, and engage in discourse with their collaborators.

start date: 07/01/1998
end date: 08/01/1998

Collaborative Session within 'NICE' with SARA in The Netherlands
image provided by J. Leigh, EVL
 
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related projects:
N.I.C.E: Narrative-based Immersive Constructionists/Collaborative Environments
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tele-immersion
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