Varrier is a full, high-resolution autostereo VR system with viewer-centered perspective and large angles of view. It provides viewer-centered perspective through camera-based tracking, and provides a high-resolution display without requiring the participant to wear glasses. The angle of view is between 120 and 180 degrees. This is VR without attachments – no glasses, no wires, nothing to wear.
This is a view a Mars based on Rover panoramas and modeled from image techniques. The angle of view and resolution is much higher than can be captured on video. Notice the perspective change as I move my head as one would expect from a VR system. In this application, we are viewing a topo map of Crater Lake. One can see the high-resolution and contrast of the display. You can read the type, and as I zoom in, you can see the detail. If I zoomed into the image like this is the CAVE, the image would turn to ‘mush’.
The autostereo panel is fairly easy to construct; it starts with a standard LCD display. A piece of plate glass is glued to the front of the display with a metal spacer. The glass has photographic film laminated onto the front side. The film has a line screen pattern printed onto it.

