All Members | Brief description |
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The constructor for the BrickApplication |
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The FragmentShader for the brick shader. |
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The ProgramObject for the brick shader. |
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The VertexShader for the brick shader. |
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Define what actions to take when exiting the application. |
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Display loop of the application. |
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Defines what actions to take on entry into the application. |
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Idle loop of the application. |
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Key released callback of the application |
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The amount to rotate the shape. |
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The Shape to display. |
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An enumeration of the shapes provided by GLUT. |
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The destructor for the BrickApplication |