Methods | Brief description |
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Attaches a ShaderObject to the ProgramObject |
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Begins the ProgramObject effect |
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Ends the ProgramObject effect |
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Links the ShaderObjects to the ProgramObject |
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Constructor for a ProgramObject |
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Detaches a ShaderObject from the ProgramObject |
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Sets a single float uniform variable |
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Sets a 1 int uniform variable |
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Sets a 2 float uniform variable |
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Sets a 2 int uniform variable |
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Sets a 3 float uniform variable |
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Sets a 3 int uniform variable |
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Sets a 4 float uniform variable |
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Sets a 4 int uniform variable |
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Destructor for a ProgramObject |