setUniform4i
Default mainpageApplicationProgramObjectsetUniform4i
Description Source Call Graph
Start Line: 185
void ProgramObject::setUniform4i(const char *varname, GLint v0, GLint v1, GLint v2, GLint v3)
{
    glUniform4iARB(getUniformLocation(varname), v0, v1, v2, v3);
}