setUniform4f
Default mainpageApplicationProgramObjectsetUniform4f
Description Source Call Graph
Start Line: 135
void ProgramObject::setUniform4f(const char *varname, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
    glUniform4fARB(getUniformLocation(varname), v0, v1, v2, v3);
}