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Description Namespaces Classes Functions
Name Brief description
 Application An Application class encapsulating the windowing system.
 BrickApplication An example program for the GLSL Library using a Brick Shader.
 FragmentShader A class to create a Fragment Shader.
 ProgramObject A class for the Program Object for using shaders.
 ShaderObject The base class for Vertex and Fragment Shaders.
 VertexShader A class to create a Vertex Shader.