Performer geometry (including normals, colors, and texture coordinates) is stored in pfGeoSets. pfGeodes are the leaf nodes of a scene graph which contain pfGeoSets.
The PFDU library includes utility functions to create pfGeoSets for various primitive shapes:
Sample program to create PFDU primitives
Last modified 5 February 1996.
Dave Pape, pape@evl.uic.edu