CS 426
Introduction to Video Game Programming


Class Project Archive

Top 3 Games of Fall 2006

This year's theme is on "Serious Games"- ie games that educate as well as entertain. All games were developed with Electro.


Sharp Factory

Inner Battlefield - 1st Place Winner

Inner Battlefield is a serious game that will educate the player regarding the working of the human immune system, the different kinds of disease causing pathogens, and the effects of antibiotics on the human body.


Rock Papers Scissors Studios

Infection - 2nd Place Winner

A game to tech grade school to high school students about the nature of how the human body defends against bacterial infections and how the world within ourselves is itself a war zone.


Kalpaware

SimNetwork - 3rd Place Winner

SimNetwork is a revolutionary real-time strategy (RTS) serious game the teaches the player the strategies and techniques involved in the design of modern computer networks. It is the first video game that focuses entirely on teaching players about the process involved in the design of these networks, allowing the player to apply his or her theoretical knowledge of computer networks in a unique engaging, challenging, and fun environment.


Navi

Art Thief - Honorable Mention

Game where you play a  night watchman for an Art museum who wants to make some extra cash by stealing art pieces for collectors. Only problem is, he knows nothing about art. The quest in this demo is to find the Kandinsky. As a player you must speak to the museum attendees and ask questions that will give you clues to which painting to steal. In the process the player will learn a significant amount about art history and Kandinsky.


Acknowledgments

Special thanks to the game competition judging panel: Andy Johnson, Don Olmstead, Robert Kooima, Brian Uphoff.

 

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