CS 426 Spring 2010 Class Schedule & Logistics

Version: March 17, 2010

01/15
01/22
01/29
02/05
  • ASSIGNMENT 1 DUE: Class demonstrates First Assignment
  • Class Team Formation
02/12
02/19
02/26
03/05
  • Game AI
  • Weekly project reviews & class time to use TacTile
03/12
03/19
  • ASSIGNMENT 5 DUE: MID-SEMESTER REVIEW
03/26
  • UIC SPRING BREAK
  • Weekly project reviews & class time to use TacTile
04/02
04/09
  • LSU SPRING BREAK
  • Weekly project reviews & class time to use TacTile
04/16
  • Game Physics
  • Weekly project reviews & class time to use TacTile
04/23
  • Guest Speaker: Arun Rao - High Voltage Software
04/30
  • ASSIGNMENT 6 DUE: FINAL PRESENTATIONS
05/07
  • FINAL PROJECTS DUE
  • Post final design documents and full download of source, video, and game on your web site. ftp a zip of your entire game web site and game and put it at ftp.evl.uic.edu/pub2/INcoming/cs426

Class Groups

Assignments

ASSIGNMENT 1: Learning About Multi-Touch and Processing (10 points): First assignment is due in about 3 weeks.

ASSIGNMENT 2: Playtest Earthquake game and fill out survey. (0 points)

ASSIGNMENT 3: Brainstorm Presentations (10 points): Each group is going to have to give a presentation consisting of the following information:

  1. Name of your video game company
  2. Your company's web site
  3. Introduction to your team members and their roles in the company
  4. 5 minute storyboard presentation of your final gameplay idea
  5. All your storyboards must be posted on your web site

ASSIGNMENT 4: One Page Project Management Sheet (10 points)
   
Fill out this sheet for your team

ASSIGNMENT 5: Mid-semester Game Progress Report (20 points): Give a 15 minute demonstration and presentation on the status of your game.

You need to ensure the day before your presentation that everything is working perfectly on the system you are going to demonstrate on. You will NOT be allowed to install or fiddle with your demo during your demonstration time.  For all presentations make sure that:
    1. You end your presentation on time. I will kick you off if you go over time.
    2. You have readable slides with large enough fonts and a readable color scheme.
    3. Your thoughts are well organized.
    4. The Demo Works!

ASSIGNMENT 6: FINAL Demonstration & Documentation (50 points): Most of your grade for the class hinges on this.

20 minutes per group.

Grade Scoring

Late assignment turn-in policy

Final Exams

Class Groups

 LSU's Class Web Site

Company Names & Web Sites

Game Concept