CS 491
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Spring 2013
Updated: 01/02/2013 TimeThursdays 9:30am - 12:00pmPlace2068 Engineering Research Facility Building (842 W Taylor St)Office HoursOffice Hours: Thurs 1pm - 3pm in 2032 Engineering Research Facility Building (842 W Taylor St)InstructorJason Leigh, Robert KenyonTeaching AssistantSteven ConnerOffice Hours: TBD in 2068 Engineering Research Facility Building (842 W Taylor St) Course DescriptionFilm, television and
video games such as The Six Million Dollar Man, Blade
Runner, Ghost in the Shell, and as Deus Ex painted a
future where technology will ultimately fuse with
humans. But that future is not as far away as we
think!
Exponential advances in technology miniaturization have laid the groundwork for transforming high-tech gadgets into technology that will allow humans to perform beyond their natural sensory, cognitive and motor abilities – in other words, they have the potential to enable humans to see and hear better, absorb and interpret more information, and increase physical endurance. One can think of Human Augmentics (HA) as the driving force in the non-biological evolution of humans. Eyeglasses, hearing aids, and pacemakers can be considered HA’s early progenitors. Today there is a patchwork of technologies, including Smartphones, robotic limbs, Bluetooth earpieces, and personal biometrics sensors, each filling a small augmentation niche. What was previously considered science fiction, such as contact lens displays, brain-computer interfaces and personal exoskeletons, will become ubiquitous, and we will see the emergence of large populations of humans equipped with such augmentations. In this course, students will be introduced to this burgeoning field by: (1) designing, building and demonstrating human augmentics technologies; (2) learning about the fundamentals of human limitations (sensory, cognitive and physical) as a foundation for the science of Human Augmentics; (3) surveying research in the area by reviewing relevant conference proceedings. Anticipated StudentsStudents will consist of a mix of Undergrad, MS and PhD level students from Engineering, Art, Humanities, and Health including, but not limited to: Computer Science, Electrical and Computer Engineering, BioEngineering, Mechanical Engineering, Psychology, Communication, Health Science, Rehabilitation Science, and Art and Design.For Undergrad CS students: CS 342/340 or CS 261/366. Topics List1. Limits of Human Sensory, Cognitive and Physical Systems· Characteristics of the Human Visual System · Perception-Action paradigm in Humans i. Motor control limitations ii. Perceptual illusions · Cognitive Characteristics i. Workload effects on cognition ii. Data overload effects on behavior · Understanding Physiological Systems i. Muscle, major organs ii. Life sustaining processes 2. Principles of Wearable Computing Technologies · Human Augmentics Ecosystem to connect devices & the Cloud i. Augmentics devices: Displays, robots, sensors ii. Cognitive Amplifiers · Compensatory devices [Healthy & Disabled populations] i. Prosthesis, Brain Machine Interfaces 3. Principles of Persuasive Technologies · Designing for proper, timely and directed feedback to user. · Designing for trust building between user and persuasive device. 4. Principles of Artificial Implants, Brain Computer Interfaces, Human Exoskeletons · Blood brain barrier, long-term problem with electrode implants · Coordination among sensors to mimic physiological systems 5. Rapid Device Prototyping with Arduino · Using VR systems for prototyping · Using Arduino for prototyping · Using Rapid Prototyping machines 6. Sensors & Networks / Cyber-Physical Systems · Biometrics Sensors · Environmental Sensors · Body Area Networks 7. Ethical Ramifications of Human Augmentation Class Discussion SitePlease go to this website and register as soon as
possible. All notices will be distributed here
rather than via email.
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Course Schedule
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