valuator derived from interpolate | Example | Source | Header |
Messages |
toggle | string | toggle the grab/drop state with respect to a node |
grab | node | grab a node and move with repect to that node |
drop | [string] | drop connection with a node or any node grabbed |
position | three floats | set the translational component |
orientation | three floats | set the orientation component |
updateInterval | float | set the Message update interval for remote users |
Events |
grab | node | |
grab | node |
Comments |
constructor valuator
1 create a simple coordinate network Message
2 dont include in documentation
3 create an unreliable Message for coordinate values
destructor ~valuator
method reset
1 if net master then
1.1 reset matrix to identity
1.2 reset node pointer
1.3 reset grab flag
1.4 set position to (0,0,0)
1.5 set orientation to (0,0,0)
1.6 set matrix to identity
1.7 set update interval to 0.0
1.8 set last update time to 0.0
method message
1 toggle the grab/drop state with respect to a node
2 grab a node and move with repect to that node
3 drop connection with a node or any node grabbed
4 set the translational component
5 set the orientation component
6 set the Message update interval for remote users
method app
1 if net master
method calculateTransform
1 if the node has been found
1.0.1calculate the relative matrix between the node and this object using the following formula: -1 delatMatrix = M * M self node
1.0.2 Set this instance as "grabbed".
1.1move this matrix with respect to the node -1 M = deltaMatrix * M * M node parent
1.2 get the node's transformation matrix
1.3 get our object's transformation matrix relative to the world
1.4 set the new transformation and return
1.5 calculate interpolated array values
method updateTransform
1 if update interval has passed then update Message
method getMatrix
method setMatrix
method setPosition
method setOrientation