Week 14

Putting it all Together

Given that you have heard about the basics of VR and AR in class, and done some projects to get a better handle on the application development side of things, and recently seen a variety of current work in the area, this week the class is going to break into groups of 3 or 4 and brainstorm on creating a VR or AR experience for a particular problem, as though you were a small company trying to pitch this idea to a potential funder, to try and pull a lot of these ideas together.

Tuesday's class should be devoted to data gathering, coming up with the general concept for the experience, and agreeing on the technology that you propose to use. At the end of Tuesday's class your group should email andy the location of a public webpage with your current set of ideas (this can be a google doc or other shared publicly available page), a selfie taken of your team in class, and the names of all the members on your team.

Thursday's class should be devoted to refining the concepts and creating a pitch, which should take the form of a second webpage containing your proposal, including sketches and drawings of what the experience would be like. Note that you will not be graded on the quality of the sketches or drawings, but they should be good enough to give the reader a good idea what you are proposing. It should include a rough setup cost and cost to run the experience, rough development timeline and cost for your team to implement it, how many people would be able to participate, hardware requirements (both attached to the person and remote), software and development requirements, staffing requirements, location requirements, etc. Again please include
a selfie taken of your Thursday team in class, and the names of all the members on your Thursday team.

The experience you design should be implementable on existing technology - that is if someone wanted to fund you to create this experience, you should be able to buy all of the necessary hardware off the shelf tomorrow. It should also be reasonably affordable for whomever is going to pay for this.

The topic for your experience is The Century of Progress - the 1933 Chicago World's Fair.

Century of Progress Poster (from Wikipedia)

which took place in the area around the current Chicago Museum Campus.

Unlike the early Chicago Worlds Fair, the Columbian Exposition of 1893, which became known as the White City, this world's fair was much more colorful. Be careful that you research the correct Chicago World's Fair.

Some Links
- https://en.wikipedia.org/wiki/Century_of_Progress
- https://www.dnainfo.com/chicago/20170504/downtown/1933-worlds-fair-century-of-progress-movie-video-color/
- https://dcc.newberry.org/collections/picturing-a-century-of-progress-the-1933-34-chicago-world's-fair
- http://www.encyclopedia.chicagohistory.org/pages/225.html
- https://www.youtube.com/watch?v=gjOBS8Nw7Wk
- https://www.youtube.com/watch?v=_t3-jNX5iQE

There are quite a few different views, literal, social, political, etc. that you could have on this event, and quite a few different experiences that you could give your clients. Feel free to look back on the event critically. The experience you design does need to focus on an AR or VR experience, but could employ other technology as well. Imagine you are trying to pitch this to the Chicago History Museum or the Field Museum as a new kind of exhibit. What would get you interested in learning about this event, and help people learn more about it? Maybe its a VR exhibit that could be experienced at one of the local museums or anywhere else in the world. Maybe its an AR walking tour? Maybe its people with tablets riding on a bus or on a boat or riding a segway in the area.

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Coming Next Time

Project 3 Presentations

last updated 11/29/18