Topic Due 3/28 at 8:59pm Chicago time
Project Due 4/16 at 8:59pm Chicago time
The goal of this project is to make use of GPU
programming techniques (GLSL, CUDA, OpenCL with a large GPU
component, or graphical or computation) in a project of your
choice, subject to andy's approval. Ideally you will use GPU
programming techniques to help you with your own research.
Proposal phase - by 3/28 you should create a web page
that describes the project that you want to do, along with
any reference material that would help convince me that this is a
good project. Tell me why GPU programming techniques will be
beneficial here and what you expect to gain. You should then email
the location of that web page to andy. I will then make links to
all those projects available on the class webpages so everyone can
see what everyone else is doing.
Once andy approves of your project you move onto the implementation phase. As part of this you should do a decent amount of benchmarking, not only in terms of GPU-enhanced vs traditional programming methods, but also different ways of optimizing the GPU code.
As with the two previous projects, to turn in your
project you should set up a web page describing your work, YouTube
video, including the well-commented source code and required files
to be able to compile and run your program, and some screendumps
showing what your application should look like when its running.
You should then email andy with the location of this website
before the deadline. It would probably be a good idea to put
a backup copy of the web page at a second website just in case I
can't get to the first one.
When you send andy the location of your webpage you should again email a screen snapshot of your head that is 320 pixels wide by 240 pixels tall in JPEG format named p3.<your_last_name>.jpg. This image will be used on the class web pages along with the link to your project web page.