3/27/12
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Nishimoto
|
A Method for
Large-Scale Terrain Rendering Based-on GPU - Zhu et
al, Multimedia and Information Technology (MMIT)
2010 - link
|
Conner
|
Comparing
Hardware Accelerators in Scientific Applications: A
Case Study - Weber et al, IEEE Transactions on
Parallel and Distributed Systems, January 2011 - link
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3/29/12
|
Luo
|
Hardware-Assisted
Projected Tetrahedra - Maximo et al - Computer
Graphics Forum 29.3 pp 903-912, June 2010 - link
|
Yin
|
SAH KD-tree
construction on GPU - Wu et al, Proceedings of the
ACM SIGGRAPH Symposium on High Performance Graphics
2011 - link
|
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4/03/12
|
Aurisano
|
GPU-RMAP:
Accelerating Short-Read Mapping on Graphics
Processors - Aji et al, 13th International
Conference on Computational Science and
Engineering (CSE), 2010 - link
|
Horga
|
Interactive
Visualization
of the Largest Radioastronomy Cubes - Hassan et al,
New Astronomy 16 (2011), pp. 100-109 - link
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4/05/12
|
Merrifield
|
TimeGraph: GPU
Scheduling for Real-Time Multi-Tasking Environments
- Kato et al, USENIX 2011 - link
|
Zhao
|
KinectFusion: Real-time 3D
Reconstruction and Interaction Using a Moving Depth
Camera - Izadi et al - UIST 2011 - link
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4/10/12
|
Musa
|
PacketShader: a
GPU-Accelerated Software Router - Han et al, ACM
SIGCOMM 2010 - link
|
Zhang
|
Accelerating the
Dynamic Programming for the Matrix Chain Product on
the GPU, Nishida et al, IEEE ICNC 2011 - link
|
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4/12/12
|
Reda
|
An efficient GPU
implementation for large scale individual-based
simulation of collective behavior- Erra et al,
International Workshop on High Performance
Computational Systems Biology 2011 - link
An Efficient GPU Implementation for Large
Scale Individual-Based Simulation of Collective
Behavior
|
Grenning
|
GPU Computing for Atmospheric Modeling
Experience with a Small Kernel and Implications for
a Full Model - R Kelly, Computing in Science &
Engineering 12.4 July-Aug. 2010 - link
Eulerian Solid Simulation with Contact
Eulerian Solid Simulation with Contact
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