Presentation Schedule



Project 1 review:

Each presentation will be 8 minutes long. This time we will not have times for questions from the class, but we will do that for the rest of the presentations.

2/07/12
Nishimoto
link
Luo
link
Zhang
link
Merrifield
link
Zhao
link
Yin
link
2/09/12
Musa
link
Grenning
link
Conner
link
Horga
link
Aurisano
 link
 
Reda
 link
 -

Project 2 review:

Each presentation will be 15 minutes long with an additional 5 minutes for questions

3/06/12
Conner
link
Yin
link
Aurisano
link
3/08/12
Reda
link
Zhao
link
Merrifield
link
3/13/12
Grenning
link
Musa
link
Zhang
link
3/15/12
Nishimoto
link
Horga
no link

Luo
link

Paper presentation:

each presentation will be 20 minutes long with an additional 10 minutes for questions

3/27/12 
Nishimoto
A Method for Large-Scale Terrain Rendering Based-on GPU - Zhu et al, Multimedia and Information Technology (MMIT) 2010 - link
Conner
Comparing Hardware Accelerators in Scientific Applications: A Case Study - Weber et al, IEEE Transactions on Parallel and Distributed Systems, January 2011 - link
3/29/12
Luo
Hardware-Assisted Projected Tetrahedra - Maximo et al - Computer Graphics Forum 29.3 pp 903-912, June 2010 - link
Yin
SAH KD-tree construction on GPU - Wu et al, Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics 2011 - link
4/03/12
Aurisano
GPU-RMAP: Accelerating Short-Read Mapping on Graphics Processors - Aji et al, 13th International Conference on  Computational Science and Engineering (CSE), 2010 - link
Horga
Interactive Visualization of the Largest Radioastronomy Cubes - Hassan et al, New Astronomy 16 (2011), pp. 100-109 - link
4/05/12
Merrifield
TimeGraph: GPU Scheduling for Real-Time Multi-Tasking Environments - Kato et al, USENIX 2011 - link
Zhao
KinectFusion: Real-time 3D Reconstruction and Interaction Using a Moving Depth Camera   - Izadi et al - UIST 2011 - link
4/10/12
Musa
PacketShader: a GPU-Accelerated Software Router - Han et al, ACM SIGCOMM 2010 - link
Zhang
Accelerating the Dynamic Programming for the Matrix Chain Product on the GPU, Nishida et al, IEEE ICNC 2011  - link
4/12/12
Reda
An efficient GPU implementation for large scale individual-based simulation of collective behavior- Erra et al, International Workshop on High Performance Computational Systems Biology 2011 - link
An Efficient GPU Implementation for Large Scale Individual-Based Simulation of Collective Behavior
Grenning
GPU Computing for Atmospheric Modeling
Experience with a Small Kernel and Implications for a Full Model - R Kelly, Computing in Science & Engineering 12.4 July-Aug. 2010 - link Eulerian Solid Simulation with Contact Eulerian Solid Simulation with Contact

Project 3 review:

Each presentation will be 15 minutes long with an additional 5 minutes for questions

4/17/12
Aurisano Parallel, multi-variate simulations ... - link
Reda A GPU-Centric InfoVis Pipeline for Large-Scale High-Resolution Displays - link
Horga
Cloth Simulation Optimization - link
4/19/12
Luo
Surface Remodeling Usaing Metaballs - link
Zhang
kinect effects - link
Nishimoto flocking and combat simulation - link
4/24/12
Grenning
Blob Collisions On The GPU - link
Conner
n-body galaxy simulation on multiple GPUs - link
Yin
Game of Life - link
4/26/12
Merrifield real-time simulation of traffic conditions - link
Zhao
Ultrasound Image Processing - link

Musa
Processing and Visualization of Vehicle Probe Data - link


Final Exam on Friday May 4 from 1pm to 3pm


Each presentation will be 8 minutes long.

Zhang
link
Luo
link
Merrifield
link
Conner
link
Aurisano
link
Zhao
link
Nishimoto
link
Horga
link
Reda
link
Grenning
link
Yin
link
Musa
link


last revision 5/3/12