2005 Papers


10/13
Mottola * FingARtips: gesture based direct manipulation in Augmented Reality - Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, 2004

Franzini * Training for Physical Tasks in Virtual Environments: Tai Chi - IEEE VR 2003
10/18
Ghidoni * VIS-Tracker: A Wearable Vision-Inertial Self-Tracker - IEEE VR 2003

Moscatelli * DICE: Internet Delivery of Immersive Voice Communication for Crowded Virtual Spaces - IEEE VR 2005
10/20
Sun * Quick-CULLIDE: fast inter- and intra-object collision culling using graphics hardware - IEEE VR 2005

Subramanian * Towards Lean and Elegant Self-Motion Simulation in Virtual Reality, IEEE VR 2005
10/25
D'Ercole * Using EMG to Anticipate Head Motion for Virtual-Environment Applications - IEEE Transactions on Biomedial Engineering 52.6, 2005

Marella * Multi-Viewpoint Images for Multi-User Interaction - IEEE VR 2005
10/27
Chen * Using Augmented Virtuality for Remote Collaboration - Presence 13.3, 2004

Rabindran * Immersive Authoring of TangibleAugmented Reality Applications, Third IEEE and ACM Intl Symp on Mixed and Augmented Reality, 2004
11/01
Gambi * The Effect of Environment Characteristics and User Interaction on Levels of Virtual Environmnet Sickness - IEEE VR 2004

Liang * Navigation with Place Representations and Visible Landmarks - IEEE Virtual Reality 2004
11/03
Khokhlov * The Responses of People to Virtual Humans in an Immersive Virtual Environment -  PRESENSE 14.1

Ghezzi * The experience of the Empty Museum. Displaying cultural contents on an immersive, walkable VR room - IEEE Computer Graphics International 2004
11/08
Vroustouris - Location based Applications for Mobile Augmented Reality - Fourth Austramasian User Interface Conference, 2003

Stragapede * MUVEES: a PC-based Multi-User Virtual Environment for Learning - IEEE VR 2003
11/10
Bernasconi * Real-Time 3D Human Capture System for Mixed-Reality Art and Entertainment - IEEE Trans on Visualization and Computer Graphics 11.6, 2005

Beretta * A Virtual-Reality Training System for Knee Arthroscopic Surgery - IEEE Transactions on Biomedicine 8.2, 2004