2007 Final Exam
is a 'take home' exam. You are expected to work on it completely
yourself. It is due at 3:00pm on 12/12/07. By that time you
set up a web page with your solution, and emailed the location
web page to Andy. During the scheduled final exam time we will
class and you will have 6 minutes to briefly describe your
the class. We wont have time for a question / answer period;
we can get through everyone within two hours. Any published
papers, videos, or web-based materials may be consoluted. This
designed to have you think about all of the things we have
about, read about, and worked on in class to solve a problem.
problem is this:
approached by the curator of the LearnALot Museum who wants to
virtual reality as part of a new exhibit. She would like you to
proposal to show how this would work. We will assume that the
hardware is basically the same as the C-Wall in the classroom,
that the tracking always works, so you have the single pair of
passive glasses, the wand, the extra two sensors, the extra
glasses, and the sound system. You will have four meters / yards
front of the screen that will be open space. You can assume you
have the same tools available to create the virtual world, but a
timeframe (say 6 months, and a crew of 4 people.)
an immersive environment to help museum patrons learn about an
historical or pre-historical period. The historical event/period
you choose should be at least be 30 years old, and preferably a
older than that. Your exhibit should be historically accurate,
current generally accepted scientific and historical records,
should be able to cite scientific or historical references for
should be educational - that is, the user should learn something
the experience, and the experience itself should obviously
being experienced in VR. The environment should be designed to
within a museum setting and give the user a 15 minute
should be entertaining. It should be highly interactive. Do not
the importance of audio. You can assume that the museum will
someone standing by the display to help people with the
your application should help the user understand how to use the
assume that visitors will be in small groups of 3 to 5 people.
visitors will be of various ages but you can target your
teenagers and adults. Think about spoken / written language
all of the museum patrons may not speak the same first language.
describe the experience of the users in detail with regards to
visuals and the sounds, and especially in terms of interaction.
Drawings, diagrams, and storyboards will be very useful here.
should be well thought out and organized ... in English please,
don't need to use altavista's babelfish to translate your
get a week to do this, so it should not be a stream of
answer. I would suggest thinking about it for a while first,
a topic that interests you or a topic that you know something
Confirm the topic via email with Andy. Make some sketches, write
notes, then organize them. Do a first draft, let it sit for a
two, then come back and read it critically looking for holes
need to fill. The various second projects that were presented
models in terms of the length of the experience and the
the world that you should be thinking of.
question is how long should this be, and thatís a hard one to
You are not graded on quantity. You are graded on quality and
comprehensiveness but also succinctness. Quality vs Quantity
a bell curve in this case. I would think something about the
size of a
typical research paper would be about right, including images.
Organization is very important. Make sure you have labelled
minute presentation to the class you should briefly describe the
historical environment that you want to immerse the user in,
environment will consist of, what the user will do in that
and why you believe immersive VR will be beneficial here.