on Project 2
Project 2 focuses on the creation of a immersive environment that is
based off of a famous literary work. You get to choose the famous
literary work, subject to Andy's approval, though I'm thinking there
will be a lot of leeway here. Much like Hollywood creates film
adaptions of books, or as a grade-school student you may have built a
diorama based on a scene from a book, here you get to design and build
an interactive virtual environment inspired by a scene from a book. You
do get a certain amount of creative license here - maybe its a scene
from Oliver Twist with a cast of Octopi, or Les Miserables as a first
person shooter, or a Dr. Seuss story as .... well, Dr. Seuss stories
are wierd enough as they are.
Where the first project was there to help you learn how to build a
virtual world, here the world you build should have something
interesting for the user to do. The literary source should provide the
motivation for the user. Why is he/she here? What is their desire? How
do they go about achieving it? There should be a story here.
project can either be done as individuals or in groups of two or
three. Groups are preferred. Groups
of two or three are responsible for CLEARLY delineating each persons
role in the project. Groups of n people are expected to do n times as
much work as a group of one.
In this project it is expected that you will go beyond the capabilities
of the sample program to create new capabilities.
The world show showcase the capabilities of head and hand tracking and
the interesting forms of interaction those allow compared to a more
traditional joystick / gamepad / mouse interaction. And remember that
you have a total of four sensors available.
Again the project will be written in Electro.
of the models that you use must be created by you;
you can not make use of models that you find on the web. However you
can make use of public domain textures and sounds.
10/19- project choice (team and topic) due - your group should
send me an email listing your team members and giving me a link to a
web page where there is a one page overview of the application that you
want to create. I would also suggest that you create a rough timeline
project on the web page at this point to organize your work.
status report due - your group should add a set of storyboards
(minimum of 20) to your web page along with some screen dumps showing
your current progress.
- by the end of the day you should have a final set of
documentation on your group web site including links to the full source
code and files that are used in your application.
- the class will view the final projects on the C-Wall. The
presentations will be
20 minutes long.