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3.3. Mapper Objects

 

Mapper objects are found at the end of the visualization pipeline.  It accepts other data objects as input and outputs primitives to the appropriate graphics libraries.  Because this tutorial is only studying isosurfaces, there is only one mapper that needs to be examined which is vtkPolyDataMapper.  There are a number of different types of mappers in addition to mappers that create graphics primitives for specific graphics libraries.  For more information on mappers, consult the VTK documentation. 

 

 

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