Whenever the programmer chooses the literal as the data object, a small window appears with two fields requiring some information. The first field requests the type of the literal. Depending if the instruction permits more than one data object type, there may be more than one field in the list to choose from. If this is the case, select the desired type from the list of types/structures. If there is only one type/structure available in the list, it is not necessary to select this type/structure from the list since it is already selected. Then, it is necessary to enter a value based on the type/structure selected. It is important to not exceed the acceptable range of values for the type/structure; otherwise, it will be necessary to reenter the value. For character arrays, the programmer is limited to entering 35 characters excluding the double quotation marks and any escape characters.