Tom Moher

EVL Faculty
Associate Professor, Computer Science
Computer Science
moher@uic.edu

Bibliography

Moher, T., López Silva, B., Daly, S., Bernasconi, M., Response Characteristics of Middle School Learners’ Critiques of Nanoscale Phenomena Representations, Proceedings of the 2009 NARST Annual International Conference, Garden Grove, CA, April 17, 2009

Lopez Silva, B., Bernasconi, M., Abuhabsah, A., Moher, T., Introducing nanoscale phenomena to middle school learners using a DNA design activity, Proceedings of the American Educational Research Association 2009 Annual Meeting, San Diego, CA, April 12, 2009

Malcolm, P., Moher, T., Bhatt, D., Uphoff, B., Lopez-Silva, B., Embodying Scientific Concepts in the Physical Space of the Classroom, Proceedings of the 7th International Conference on Interaction Design and Children, Chicago, IL; ISBN:978-1-59593-994-4, ACM New York, NY, USA, pp. 234-241, July 11, 2008

Leigh, J., Brown, M., Johnson, A., Renambot, L., Jones, S., Moher, T., Global Cyber-Commons: Collaborative, Instructional Environments for the Virtual School of Computational Science and Engineering, Virtual School of Computational Science & Engineering, Great Lakes Consortium for Petascale Computation, June 28, 2008

Moher, T., Learning And Participation In A Persistent Whole-Classroom Seismology Simulation, Proceedings of the International Conference of the Learning Sciences (ICLS 2008), Utrecht, Netherlands, June 24, 2008

Malcolm, P., Moher, T., Bhatt, D., Uphoff, B., López-Silva, B., Embodying scientific concepts in the physical space of the classroom, Proceedings of the 7th international Conference on interaction Des (IDC2008), Chicago, IL, June 11, 2008

Moher, T., Uphoff, B., Bhatt, D., Lopez-Silva, B., Malcolm, P., WallCology: Designing Interaction Affordances for Learner Engagement in Authentic Science Inquiry, Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2008), Florence, Italy, April 5, 2008

Lopez-Silva, B., Anggoro, F., Bernasconi, M., Moher, T., How to ‘Catch’ a Virus: Representational Affordances in a Middle-School Introduction to Nanoscale Self-Assembly, Paper presented at the Annual Conference of the American Educational Research Association, New York, NY, March 25, 2008

Uphoff, B., Bhatt, D., Lopez, B., Frack, Malcolm, P., Cain, V., Moher, T., WallCology: Studying Ecology using a Distributed, Persistent Virtual Ecosystem in the Classroom, Paper Proposal for the 2008 Annual Conference of the American Education Research Association, March 25, 2008

Shipley, E., Moher, T., Lopez-Silva, B., Instructional Framing for Nanoscale Self-Assembly Design in Middle School: A Pilot Study, Paper presented at the Annual Conference of the American Educational Research Association, March 25, 2008

Bell, J., Moher, T., A Learning Progression to Effectively Implement Virtual Reality as an Educational Tool for K-12 Nanoscience Education, Annual Conference of the American Society for Engineering Education, Honolulu, HI, June 24, 2007

Moher, T., Wiley, J., Classroom Space, Classroom Time, and the Representation of Dynamic Phenomena, Paper presented at the Annual Conference of the American Educational Research Association, Chicago, IL, April 9, 2007

Thompson, M., Moher, T., HelioRoom: Problem-solving in a whole class visual simulation, Proceedings International Conference of the Learning Sciences (ICLS 2006), Bloomington, IN, June 1, 2006

Moher, T., Embedded Phenomena: Supporting Science Learning with Classroom-sized Distributed Simulations, Proceedings ACM Conference on Human Factors in Computing Systems (CHI 2006), Montreal, Canada, April 22, 2006

Barron, M., Moher, T., Maharry, J., RoomBugs: Simulating Insect Infestations in Elementary Classrooms using Commodity Hardware, ACM Conference on Human Factors in Computing Systems (CHI 2006) Extended Abstracts, Montreal, Canada, April 22, 2006

Moher, T., Rogers, Y., Quintana, C., Joiner, R., Co-Present Distributed Simulations of Science Phenomena for K-8 Learners: A Technology Designers’ Round-Robin Symposium, Annual Conference of the American Education Research Association, San Francisco, CA, April 7, 2006

Moher, T., Hussain, S., Barron, M., Thompson, M., RoomQuake: Learning, Self-Concept, and Growth of a Community of Practice in a Persistent Whole-Classroom Simulation, Annual Conference of the American Education Research Association, San Francisco, CA, April 1, 2006

Moher, T., Hussain, S., Halter, T., Kilb, D., Embedding Dynamic Phenomena within the Physical Space of an Elementary School Classroom, ACM Conference on Human Factors in Computing Systems (CHI 2005) Extended Abstracts, Portland, OR, pp. 1665-1668, April 2, 2005

Moher, T., Hussain, S., Halter, T., Poliakon, E., Practicing Seismology in the Fifth-grade Clasroom: Technology in the Service of Developing a Community of Learners, ISTA Spectrum, vol 40, no 2, pp. 32-38, September 1, 2004

Watson, B., Kim, J., McEneany, T., Moher, T., Hindo, C., Gomez, L., StorySpace: Technology Supporting Reflection, Expression and Discourse in Classroom Narrative, IEEE Computer Graphics and Applications, March 1, 2004

Cho, Y., Moher, T., Johnson, A., Scaffolding Children’s Scientific Data Collection in a Virtual Field, VSMM 2003 Conference Proceeding, September 1, 2003

Johnson, A., Moher, T., Cho, Y., Edelson, D., Russell, E., “Field” Work, SIGGRAPH 2003 Educators Program, San Diego, CA, July 27, 2003

Johnson, A., Moher, T., Cho, Y., Edelson, D., Reiser, B., Collecting Data and Looking for Patterns in a Virtual Field, Proceedings of IEEE VR 2002, Orlando, FL, March 24, 2002

Johnson, A., Moher, T., Cho, Y., Lin, Y., Haas, D., Kim, J., Augmenting Elementary School Education with VR, IEEE Computer Graphics and Applications, vol 22, no 2, pp. 6-9, M. Macedonia|L. Rosenblum, March 1, 2002

Moher, T., J. Kim, D. Haas, A Two-Tiered Collaborative Design for Observational Science Activities in Simulated Environments, Computer Support for Collaborative Learning (CSCL) 2002, Boulder, Colorado, pp. 361-370, January 7, 2002

Moher, T., Johnson, A., Cho, Y., Lin, Y., First-Person Science Inquiry ‘in the Field’, IPT/EGVE 2001, Stuttgart, Germany, pp. 131-140, May 16, 2001

Moher, T., Johnson, A., Cho, Y., First-Person Science Inquiry in Virtual Ambient Environments, ACM Conference on Human Factors in Computing Systems (CHI 2001), Seattle, WA, pp. 261-262, March 31, 2001

Johnson, A., Moher, T., Ohlsson, S., Leigh, J., Exploring Multiple Representations In Elementary School Science Education, Proceedings of IEEE VR 2001, Yokahama, Japan, March 13, 2001

Ohlsson, S., Moher, T., Johnson, A., Deep Learning in Virtual Reality: How to Teach Children that the Earth is Round, Proceedings of the 22nd Annual Conference of the Cognitive Science Society, Philadelphia, PA, pp. 364-368, August 13, 2000

Johnson, A., Moher, T., Leigh, J., Lin, Y., QuickWorlds: Teacher Driven VR Worlds in an Elementary School Curriculum, SIGGRAPH 2000 Educators Program, Conference Abstracts and Applications, New Orleans, LA, pp. 60-63, July 23, 2000

Moher, T., Johnson, A., Cho, Y., Lin, Y., Observation-based Inquiry in a Virtual Ambient Environment, Proceedings of the Fourth International Conference of the Learning Sciences, Ann Arbor, MI, pp. 238-245, June 14, 2000

Johnson, A., Moher, T., Ohlsson, S., Gillingham, M., The Round Earth Project: Collaborative VR for Conceptual Learning, IEEE Computer Graphics and Applications, vol 19, no 6, pp. 60-69, November 1, 1999

Johnson, A., Moher, T., Ohlsson, S., The Round Earth Project-Collaborative VR for Elementary School Kids, SIGGRAPH 99 Conference Abstracts and Applications, Los Angeles, CA, pp. 90-93, August 8, 1999

Roussou, M., Johnson, A., Moher, T., Leigh, J., Vasilakis, C., Barnes, C., Learning and Building Together in a Virtual World, Presence, vol 8, no 3, MIT Press, pp. 247-263, June 1, 1999

Moher, T., Johnson, A., Ohlsson, S., Gillingham, M., Bridging Strategies for VR-Based Learning, Proceedings of CHI ’99, Pittsburgh, Pennsylvania, pp. 536-543, May 15, 1999

Johnson, A., Moher, T., Ohlsson, S., Gillingham, M., The Round Earth Project: Deep Learning in a Collaborative Virtual World, Proceedings of IEEE VR ’99, Houston, TX, pp. 164-171, March 13, 1999

Roussou, M., Gillingham, M., Moher, T., Evaluation of an Immersive Collaborative Virtual Learning Environment for K-12 Education, American Educational Research Association Annual Meeting (AERA), San Deigo, CA, April 13, 1998

Johnson, A., Roussou, M., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., The NICE Project: Learning Together in a Virtual World, Proceedings of VRAIS ’98, Atlanta, GA, pp. 176-183, March 14, 1998

Roussou, M., Johnson, A., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., NICE: Combining Constructionism, Narrative, and Collaboration in a Virtual Learning Environment, Proceedings of the 1997 SIGGRAPH Educator’s Program - Computer Graphics, pp. 62-63, August 1, 1997

Roussou, M., Johnson, A., Leigh, J., Barnes, C., Vasilakis, C., Moher, T., The NICE Project: Narrative, Immersive, Constructionist / Collaborative Environments for Learning in Virtual Reality, Proceedings of ED-MEDIA /ED-TELECOM ’97, Calgary, Canada, pp. 917-922, June 14, 1997

Roussou, M., Johnson, A., Leigh, J., Vasilakis, C., Moher, T., Constructing Collaborative Stories Within Virtual Learning Landscapes, Proceedings of the European Conference on AI in Education, Lisbon, Portugal, pp. 129-135, September 30, 1996