Particle & Spring Systems C++ Class Library

Jason Leigh, Shalini Venkataraman

Version: October 28, 2003

ResearchGear ID: 20030201_leigh

This is a physics-based particle & spring systems simulation library. It allows you to create particles, attach springs between them, and define collision surfaces onto which the system may react. It was created primarily as an educational / exploratory tool.

The source code contains an example program and the appropriate Makefiles to compile it under Unix. Read the included README file for instructions.

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