In addition to the landmarks i have listed on my outline, i have included scheduling of some of the activities that lead to those goals. The goals are in bold text. Things that are already done are in italics (usually).
When i talk about "doing panels," i mean animating those panels from the storyboard.
JANUARY | ||||||
monday | tuesday | wednesday | thursday | friday | saturday | sunday |
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1 |
2 |
3 |
4 |
5 |
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6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 Semester begins |
16 |
17 |
18 |
19 |
20 |
21 |
22 Commitee meeting 3:00 pm |
23 |
24 |
25 |
26 |
27 Make schedule (3.5 hours) |
28 |
29 Masters navigation redone |
30 |
31 Switch to SI 3.5; Calendar Online; acquire Earth map |
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FEBRUARY |
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monday | tuesday | wednesday | thursday | friday | saturday | sunday |
1 (work) |
2 (laundry) |
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3 make arm; join upper palm to heel; zip fingers to upper palm; join thumb to heel; join arm to heel; make hand skeleton; |
4 weight hand model to skeleton; enlarge world; redistribute spheres; add more spheres; determine path of first sequence |
5 edit spheres: - initial path - around & behind temple; |
6 (work) |
7 - CATCH-UP DAY! FIRST DRAFT OF CONTRACT |
8 (work) |
9 (laundry) |
10 make claws; finalize hand texture; HAND MODEL DONE; hand anim tests |
11 hand anim tests; hand anim demos done |
12 start monitor model; start panels 3 - 5 |
13 (work) |
14 - CATCH-UP DAY! TEXT CONTENT FINALIZED |
15 (work) |
16 (laundry) |
17 generate on-screen text; work on monitor |
18 finish panels 3 - 5; draw panels 1 & 2; work on monitor |
19 research animated texture maps; draw text for temple; fritz text |
20 (work) |
21 - CATCH-UP DAY! fritz text |
22 (work) |
23 (laundry) |
24 Monitor Model Done; start monitor wall; start kiosk anim |
25 start panels 6 - 11 |
26 finish panels 6 - 11; talk to Gary re: NFS; start rendering |
27 (work) |
28 - CATCH-UP DAY! render |
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MARCH |
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monday | tuesday | wednesday | thursday | friday | saturday | sunday |
1 (work) |
2 (laundry) |
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3 CATCH-UP WEEK!!! render |
4 CATCH-UP WEEK!!! render |
5 CATCH-UP WEEK!!! render |
6 (work) |
7 CATCH-UP WEEK!!! render |
8 (work) |
9 (laundry) |
10 do panels 13 - 18; render 13 - 18; start panels 19 - 28 |
11 work on 19 - 28 |
12 Commitee meeting 5 pm CHECKLIST:
|
13 (work) |
14 - CATCH-UP DAY! finish panels 19 - 28; render 19 - 28 |
15 (work) |
16 (laundry) |
17 SPRING BREAK--> start panels 29 - 31; render 19 -28 |
18 finish panels 29 - 31; render 29 - 31 |
19 start panels 32 - 25; render 29 - 31 |
20 (work) |
21 - CATCH-UP DAY! --> SPRING BREAK |
22 (work) |
23 (laundry) |
24 work on 32 - 35; tape rendered stuff |
25 work on 32 - 35; tape rendered stuff |
26 work on 32 - 35; tape rendered stuff |
27 (work) |
28 - CATCH-UP DAY! |
29 (work) |
30 (laundry) |
31 nervous breakdown; work on 32 - 35 |
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APRIL |
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monday | tuesday | wednesday | thursday | friday | saturday | sunday |
1 work on 32 - 35 |
2 finish panels 32 - 35; render 32 - 35 |
3(work) |
4 - CATCH-UP DAY! work on 35 ->; render 32 - 35 |
5 (work) |
6 |
|
7 work on 35 ->; render 32 - 35 |
8 work on 35 -> |
9 ANIMATION DONE; render 35 -> |
10 (work) |
11 - CATCH-UP DAY! render 35 -> |
12 (work) |
13 (laundry) |
14 RENDERING DONE; tape remaining anim |
15 pre-sound-edit done |
16 start soundtrack |
17 (work) |
18 - CATCH-UP DAY! |
19 (work) |
20 (laundry) |
21 SOUNDTRACK DONE |
22 CREDITS/TITLES DONE |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 FINAL EDIT DONE; show anim @ seminar? |
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MAY |
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monday | tuesday | wednesday | thursday | friday | saturday | sunday |
1 |
2 Last day of classes |
3 |
4 |
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5 EXAMS --> |
6 |
7 |
8 |
9 --> EXAMS |
10 Official end of semester |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
This page is located at
http://www.evl.uic.edu/caylor/MASTERS/spring97calendar.html
and was last modified 29 March 1997