SmartArt - AD405 - Drew Browning

 

 

Floss Manuals http://en.flossmanuals.net

(Chapters Covering the Basics of PD and GEM)


INTRODUCTION

                Pure Data

                http://en.flossmanuals.net/pure-data/index

 

                Real Time Graphical Programming

                http://en.flossmanuals.net/pure-data/ch002_graphical-programming

 

THE INTERFACE

                The Interface

                http://en.flossmanuals.net/pure-data/ch014_the-interface

 

VIDEO (GEM) TUTORIALS

                GEM

                http://en.flossmanuals.net/pure-data/ch047_introduction

 

                What GEM Is For

                http://en.flossmanuals.net/pure-data/ch048_basics

 

                Images, Movies and Live Video

                http://en.flossmanuals.net/pure-data/ch049_moving-images

 

DATAFLOW TUTORIALS

                Dataflow Tutorials

                http://en.flossmanuals.net/pure-data/ch034_dataflow

               

                Messages

                http://en.flossmanuals.net/pure-data/ch036_messages

               

                Math

                http://en.flossmanuals.net/pure-data/ch037_math

               

                Subpatches

                http://en.flossmanuals.net/pure-data/ch041_subpatches

               

                Abstractions

                http://en.flossmanuals.net/pure-data/ch042_abstractions

               

SENSORS

                GAME CONTROLLERS (HIDs)

                http://en.flossmanuals.net/pure-data/ch056_game-controllers

               

                PDUINO

                http://en.flossmanuals.net/pure-data/ch057_pduino

               

                INSTALLING PDUINO

                http://en.flossmanuals.net/pure-data/ch060_installing-pduino

               

                STARTING PDUINO

                http://en.flossmanuals.net/pure-data/ch061_starting-pduino

               

                LIGHT SENSOR

                http://en.flossmanuals.net/pure-data/ch062_light-sensor