Modeler to VRML Procedures


Creating a Cell for Export to VRML:

  1. Use the RE-EVALUATE TREE tool to change the geometry attribute of the solids.
    (It is usually recommended that all solids be created with the Geometry attribute of Wireframe as, in general, this makes working with solids in MicroStation Modeler far more efficient. Also wireframe storage requires less storage space and it is easier to accurately snap to points on solids.)
  2. Create cells for individual objects using a common cell origin. Select object, define cell origin, create cell. World coordinate system origin recommended. You may want to create a new cell library for the project.
  3. Change the active level and place the cells at the common origin.
    (Use the PLACE ACTIVE CELL tool with RELATIVE "on" to place the cell on a different level than the one it was created on.)
  4. Export to VRML.


Exporting to VRML from Modeler


General notes: