Developers: Geoffrey Allen Baum, Keith Miller
syn.aesthetic is a virtual-reality environment where a 3D score is created by the sonic input of the participants.
This “objectified” sound manifests as a visible, virtual object that maintains the location, dynamism and organic qualities of the audible sound, but persists beyond the lifetime of the sound.
Participants are able to create their own sound sculpture by adding and deleting sounds. Each user leaves their own trace in the space, contributing to a larger sculpture, or score, representative of the collaborative effort of all participants over time.
The disconnect between sonic creation and visual composition should lead to a new kind of creation possible only in this kind of environment; a living sculpture, where sound is the physical material and the material is ethereal.
Date: September 1, 2000 - March 1, 2002