We are building a graphics cluster based on 4 linux PCs. Basically we have to fulfil two tasks:PC Graphics Cluster
|multiple copies||broadcast model|
Approaches that follow the broadcast model can be differentiated by
the kind of information they broadcast, be it pixel or graphics primitives,
and the degree to which screen state information is retained on the display
device. Here are some examples:
2. K. Li et al. Early experiences and challenges in building and using a scalable display wall system. IEEE Computer Graphics and Applications, 20(4):29-37, Jul/Aug 1999.
3. Benjamin Schaeffer. A software system for inexpensive VR via graphics clusters.
4. R. Samanta, T. Funkhouser, K. Li and J. Singh. Sort-first parallel rendering with a cluster of pcs. In Conference Abstracts and Applications. SIGGRAPH, 2000.
WireGL projected is being replaced by chromium