import java.awt.*;
import java.applet.*;

// Abstract Concepts
// 1. Double Buffering
// 2. Threads
// 3. Applets
// 4. 


// Conventions covered here:
// 1. Classes are file name must be the same as the class name
// 2. Name your classes with the first letter capitolized.


public class First extends Applet {
 private Image test;
 public void init(){
  test = getImage( getDocumentBase(), "leftorange.gif");
 }
 public void paint( Graphics g ){
	 // swap buffers
  g.drawLine(0,0,100,100);
  g.drawImage( test, 0, 0, this );
	}
 

}
 

