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Dream Grrrls
Developers: Grit Sehmisch, Joe Reitzer, Margaret Dolinsky, Robert Lin
June 1, 1996 - May 15, 1997

Dream Grrrls is a real-time interactive CAVE™ virtual art environment created by Margaret Dolinsky and Grit Sehmisch. Dream Grrrls debuted at… Read more
Gallery of Motions
Developers: Alan Millman, Daniel J. Sandin, Joe Insley, Louis H. Kauffman, Milana Huang, Robert Grzeszczuk, Sumit Das, R. Barger, S. McGreevy
February 1, 1996 - June 1, 1996

A sculpture garden and gallery where even the plants and buildings move, with tours conducted by an animated guide. The garden is comprised of… Read more
Les Girls
Developers: Josephine Anstey
January 1, 1996 - December 1, 1996

“Well you’re asking, is it autobiographical? Is it true? Did it happen?” Of course. Here are the photos. This website explores the… Read more
Vibrafloor: Sound-based Virtual Reality
Developers: Joe Reitzer, Marcus Thiebaux
January 1, 1996 - March 1, 1997

Using the CAVE Virtual Reality Theater as inspiration, Reitzer, an adjunct assistant professor in UIC’s School of Art and Design and a graduate… Read more
Handprints
Developers: Maria Roussou, Paul Brenner
January 1, 1996 - June 14, 1996

“Handprints” (Spring ’96) is a work of interactive fiction which lives on the web. The first few pages establish the beginning of a… Read more
Mitologies 2
Developers: Alan Cruz, Alan Millman, Dave Pape, Hisham Bizri, Joseph Alexander, Maria Roussou, Tomoko Imai
January 1, 1996 - January 1, 1997

Mitologies is a collaborative virtual reality artwork for the CAVE™. It is loosely based on the Cretan myth of the Minotaur, Dante’s… Read more
Vomit Mountain
Developers: Jason Leigh
January 1, 1996 - April 1, 1996

The CAVE™ virtual reality roller coaster ride called “Vomit Mountain” allows the user to design a roller coaster by first flying… Read more
Jaws of Death
Developers: Tom Coffin
January 1, 1996 - April 1, 1996

The “Jaws of Death” is a virtual reality torture chamber - a cacophony of sound and color which fully envelopes the participant in the… Read more
Psychotunnel
Developers: Maria Roussou
January 1, 1996 - April 1, 1996

“Psychotunnel”, a three-dimensional whirling vortex, transported participants to an abstract virtual world. It was one of a number of… Read more
Orgworld
Developers: Deb Lowman
November 1, 1995 - March 1, 1996

Orgworldis a virtual reality experience that is exhibited on EVL’s ImmersaDesk™. Orgworld brings static objects to life, in the process… Read more
Lucifer Lounge
Developers: Joe Insley
November 1, 1995 - March 1, 1996

“Lucifer Lounge” to a large extent deals with struggles, both internal and external. In some ways the viewers / participants, primarily… Read more
Waterlogged
Developers: Joe Insley
November 1, 1995 - March 1, 1996

“Waterlogged” deals with struggle. The viewer is confronted with a large-scale rendition of individuals struggling to breath and break… Read more
Aquasphere
Developers: Alan Cruz, Robert Lin
September 1, 1995 - October 1, 1996

This application was an experiment in trying to create a very realistic environment by using complex models other than texture maps. The application… Read more
Ocean Planet Flyby
Developers: Dave Pape
September 1, 1995 - July 1, 1996

This project was created for the Smithsonian’s Ocean Planet exhibition. It’s a 2 minute animation of a flyby of the Pacific Ocean. The… Read more
Journey
Developers: Margaret Watson, Rita Addison
May 1, 1995 - March 1, 1996

Journey was initially produced in mid to late 1995 as the graphics for Synesthesia, a VR project directed by the artist Rita Addison. The graphics… Read more
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