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The Virtual Mail System
Developers: Andrew Johnson, Jason Leigh, Thomas A. DeFanti, Tomoko Imai
September 1, 1998 - May 15, 2001

Traditionally E-mail has been the most effective asynchronous collaboration tool available to us. The goal of V-mail is to provide an equally, if not… Read more
PARIS™ : Personal Augmented Reality Immersive System
Developers: Andrew Johnson, Dana M. Plepys, Daniel J. Sandin, Dave Pape, Greg Dawe, Jason Leigh, Maggie Rawlings, Michael Bogucki, Samroeng Thongrong, Thomas A. DeFanti, Xun Luo, Zhongwei Qui
September 1, 1998 - October 31, 2002

Twenty years ago, Ken Knowlton created a see-through display for Bell Labs using a half-silvered mirror mounted at an angle in front of a telephone… Read more
LIMBO / VTK
Developers: Jason Leigh, Paul J. Rajlich, Robert J. Stein
September 1, 1998 - May 15, 2001

LIMBO / VTK combines LIMBO with the Visualization Toolkit to allow application developers to use the rich set of visualization tools built into VTK… Read more
Data-Mining Visualization
Developers: Jason Leigh, Stuart Bailey, Kartik Ganeshan, Robert Grossman
September 1, 1998 - December 1, 1999

The Health Care field is data rich, but information poor. Data exists from admissions, laboratory, radiology, and pharmacy systems, as well as from… Read more
CAVERNsoft
Developers: Andrew Johnson, Daniel J. Sandin, Jason Leigh, Thomas A. DeFanti
September 1, 1998 - September 30, 2004

CAVERNsoft is a C++ toolkit for building collaborative networked applications or logistical networking applications. It has low and mid level… Read more
AccessBot
Developers: Alan Cruz, Alan Verlo, Dana M. Plepys, Daniel J. Sandin, Greg Dawe, Jason Leigh, Javier Girado, Jonas Talandis, Maggie Rawlings, Muhammad Ali Khan, Ray Fang, Tom DeFanti
May 1, 1998 - May 1, 2000

The goal of the AccessBot project is to provide a new form of access for the disabled that integrates teleconferencing with life-sized display… Read more
CAVE™ Tools
Developers: Jim Costigan
May 1, 1998 - October 5, 1998

The CAVE™ Tools class is a group of virtual input controls that can be used in the CAVE™ Virtual environment. They consist of three… Read more
ImmersaDesk3™
Developers: Andrew Johnson, Daniel J. Sandin, Dave Pape, Gary Lindahl, Greg Dawe, Jason Leigh, Michael Bogucki, Thomas A. DeFanti
May 1, 1998 - July 1, 1998

The ImmersaDesk3™ is an experiment in desktop VR using a flat panel display. Our goal was to make a prototype with tracking and stereo for… Read more
The Ganymede Accessbot: An Enabling Technology for Teleconferencing
Developers: Alan Cruz, Daniel J. Sandin, Greg Dawe, Jason Leigh, Javier Girado, Jonas Talandis, Maggie Rawlings, Paul Rossman, Thomas A. DeFanti
May 1, 1998 - May 15, 2001

The problem of providing accessibility for the handicapped goes far beyond merely providing ramps and elevators in buildings, cars, airplanes, and… Read more
CAVE™ Line-Of-Sight Calibration Procedure
Developers: Daniel J. Sandin, Dave Adamczyk, Eric He, Greg Dawe, Marek Czernuszenko, Morteza Ghazisaedy, Robert V. Kenyon, Thomas A. DeFanti
March 1, 1998 - January 1, 2000

This is a continuation of the research begun by Marek Czernuszenko with some refinements to the procedure as described in the associated documents. Read more
Instrumentation Development for Human-Centered Tele-Immersion
Developers: Daniel J. Sandin, Greg Dawe, Thomas A. DeFanti
January 9, 1998 - October 31, 2002

The UIC Electronic Visualization Laboratory (EVL) has six years of experience building first and second-generation virtual reality devices (the CAVE… Read more
ImageBased Modeling
Developers: Marek Czernuszenko, Robert Grzeszczuk
January 1, 1998 - May 15, 1998

“The proposed approach involves video taping a scene twice with a hand-held video camera. Each time the recording is performed under different… Read more
Tandem
Developers: Abhinav Kapoor, Ben Goldstein, Chris Scharver, Josephine Anstey, Michael Lewis, Nikita Sawant, Satheesh Subramanian, Zhongwei Qui
January 1, 1998 - April 1, 1999

This project seeks to expedite the creation of more compelling collaborative VR applications using either the CAVE or Immersadesk VR display devices… Read more
VisualEyes
Developers: Jason Leigh, Randall C. Smith, David A. Brown
January 1, 1998 - June 30, 2004

General Motors has developed VisualEyes (VE) - an application that allows designers to import 3D CAD models into the CAVE for quick visual inspection… Read more
Tele-Immersion Performance Studies
Developers: Jason Leigh, Kyoung Shin Park, Robert V. Kenyon, Hong-Yee Wong
January 1, 1998 - January 1, 2000

Studies are being conducted involving a cooperative tele-operation task in which two remote participants in CAVEs work together to manipulate shared… Read more
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