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CAVE™ Simulator
Developers: Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Joshua Eliason, Thomas A. DeFanti
January 1, 1993 - May 15, 2003

The CAVE™ simulator, a part of the CAVE library, is a development tool for CAVE™ applications. The simulator is used to create the… Read more
Spacetime Splashes: Catching the Wave of Einstein’s Equations
Developers: Jon Goldman, Trina Roy, Joan Masso, Ed Seidel, Paul Walker, Dan Weber
November 1, 1992 - July 15, 1994

Astrophysicists are interested in applying virtual reality and scientific visualization to spacetime simulations to help them better understand and… Read more
The Fluid Universe: Rayleigh-Taylor Instability in Fluid Flow
Developers: Jon Goldman, Trina Roy, Greg Bryan, Mike Norman
November 1, 1992 - July 15, 1994

This interactive simulation of Rayleigh-Taylor instability shows what happens when a heavier fluid lies on top of a lighter fluid. The gravitational… Read more
Topological Surface Deformation
Developers: Alan Verlo, Louis H. Kauffman
November 1, 1992 - July 15, 1994

The CAVE’s immersive virtual environment enables participants to walk around mathematical shapes, step through complex surfaces, or move a… Read more
The Fluid Universe: Formation of Structures After the Big Bang
Developers: Jon Goldman, Trina Roy, M. Norman, G. Bryan
November 1, 1992 - November 1, 1993

The physics of fluid flow coupled with gravity is of crucial importance to the understanding of many astrophysical phenomena. In this application… Read more
Blowing Snow
Developers: Daniel J. Sandin
November 1, 1992 - November 1, 1993

“Blowing Snow” is a simplified simulation of wind interacting with the person who is being tracked inside the CAVE. CAVE participants… Read more
Mathenautics: Three-Eighths of Thurston’s Eight-Fold Way
Developers: Daniel J. Sandin, Randy Hudson, George Francis, Charlie Gunn, The Geometry Center
November 1, 1992 - November 1, 1993

Mathematicians study the behavior of lines and curves on the surfaces of different shapes, such as a sphere and a donut-shaped torus. While these… Read more
Distributed VIS-5D for Large Atmospheric Simulations
Developers: Bill Hibbard, Steven Cohen, B. Paul, A. Battaiola, G. Tripoli, P. Pokrandt
November 1, 1992 - November 1, 1993

A simulation of Hurricane Gilbert, using VIS-5D software, lets CAVE participants stand inside the hurricane, experiencing such phenomena as wind… Read more
Evolution of Shape and Sound via Genetic Programming
Developers: Mike Papka, Sumit Das, Terry Franguiadakis
November 1, 1992 - November 1, 1993

The ideas of genetic evolution combine with computer science and art to create aesthetically pleasing shapes and sounds. A gene is a symbolic… Read more
The Virtual Director
Developers: Marcus Thiebaux, Donna Cox, Robert Patterson
September 1, 1992 - February 22, 1997

“The Virtual Director” is a virtual reality interface that enables gestural motion capture and voice control of navigation, editing, and… Read more
The CAVE™ Virtual Reality Theater
Developers: Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti
January 1, 1992 - January 1, 2002

CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more
Wand / Wanda™ VR Input Devices
Developers: Daniel J. Sandin, Drew Browning, Glen Murray, Greg Dawe, Maggie Rawlings
January 1, 1992 - January 1, 1999

Wanda™ is commerically available from Murray Consulting, VRCO, or Ascension Technology Corporation. The wand is the major input device used to… Read more
CAVE™ Library
Developers: Carolina Cruz-Neira, Daniel J. Sandin, Dave Adamczyk, Dave Pape, Hiroshi Hayakawa, Marek Czernuszenko, Morteza Ghazisaedy, Thomas A. DeFanti, Bill Nickless, Bill Sherman
September 1, 1991 - September 30, 2001

The CAVE™ Library is an Application Programmers Interface (API) that provides the software environment / toolkit for developing virtual reality… Read more
LCD Shutter Glasses for Stereo Imagery in VR
Developers: Daniel J. Sandin, Thomas A. DeFanti
September 1, 1991 - Unknown

The CAVE, ImmersaDesks, I-Wall and PARIS virtual reality (VR) systems developed at EVL display active stereo images by use of StereoGraphics Liquid… Read more
The Spacepad
Developers: Daniel J. Sandin, Dave Pape, Eric He, Fu Hu Liu, Greg Dawe, Hiroshi Hayakawa, Marek Czernuszenko, Michael Bogucki, Morteza Ghazisaedy, Ray Fang
September 1, 1991 - Unknown

The Spacepad magnetic tracking system used with the ImmersaDesk is a plug-in PC ISA bus system and has the following components: Antenna, which… Read more
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