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The Fluid Universe: Formation of Structures After the Big Bang
Developers: Jon Goldman, Trina Roy, M. Norman, G. Bryan
November 1, 1992 - November 1, 1993

The physics of fluid flow coupled with gravity is of crucial importance to the understanding of many astrophysical phenomena. In this application… Read more
Blowing Snow
Developers: Daniel J. Sandin
November 1, 1992 - November 1, 1993

“Blowing Snow” is a simplified simulation of wind interacting with the person who is being tracked inside the CAVE. CAVE participants… Read more
Mathenautics: Three-Eighths of Thurston’s Eight-Fold Way
Developers: Daniel J. Sandin, Randy Hudson, George Francis, Charlie Gunn, The Geometry Center
November 1, 1992 - November 1, 1993

Mathematicians study the behavior of lines and curves on the surfaces of different shapes, such as a sphere and a donut-shaped torus. While these… Read more
Distributed VIS-5D for Large Atmospheric Simulations
Developers: Bill Hibbard, Steven Cohen, B. Paul, A. Battaiola, G. Tripoli, P. Pokrandt
November 1, 1992 - November 1, 1993

A simulation of Hurricane Gilbert, using VIS-5D software, lets CAVE participants stand inside the hurricane, experiencing such phenomena as wind… Read more
Evolution of Shape and Sound via Genetic Programming
Developers: Mike Papka, Sumit Das, Terry Franguiadakis
November 1, 1992 - November 1, 1993

The ideas of genetic evolution combine with computer science and art to create aesthetically pleasing shapes and sounds. A gene is a symbolic… Read more
The Virtual Director
Developers: Marcus Thiebaux, Donna Cox, Robert Patterson
September 1, 1992 - February 22, 1997

“The Virtual Director” is a virtual reality interface that enables gestural motion capture and voice control of navigation, editing, and… Read more
The CAVE™ Virtual Reality Theater
Developers: Carolina Cruz-Neira, Daniel J. Sandin, Dave Pape, Greg Dawe, Thomas A. DeFanti
January 1, 1992 - January 1, 2002

CAVE™ The CAVE™ is a multi-person, room-sized, high-resolution 3D video and audio environment invented at EVL in 1991. Graphics are… Read more
Wand / Wanda™ VR Input Devices
Developers: Daniel J. Sandin, Drew Browning, Glen Murray, Greg Dawe, Maggie Rawlings
January 1, 1992 - January 1, 1999

Wanda™ is commerically available from Murray Consulting, VRCO, or Ascension Technology Corporation. The wand is the major input device used to… Read more
CAVE™ Library
Developers: Carolina Cruz-Neira, Daniel J. Sandin, Dave Adamczyk, Dave Pape, Hiroshi Hayakawa, Marek Czernuszenko, Morteza Ghazisaedy, Thomas A. DeFanti, Bill Nickless, Bill Sherman
September 1, 1991 - September 30, 2001

The CAVE™ Library is an Application Programmers Interface (API) that provides the software environment / toolkit for developing virtual reality… Read more
LCD Shutter Glasses for Stereo Imagery in VR
Developers: Daniel J. Sandin, Thomas A. DeFanti
September 1, 1991 - Unknown

The CAVE, ImmersaDesks, I-Wall and PARIS virtual reality (VR) systems developed at EVL display active stereo images by use of StereoGraphics Liquid… Read more
The Spacepad
Developers: Daniel J. Sandin, Dave Pape, Eric He, Fu Hu Liu, Greg Dawe, Hiroshi Hayakawa, Marek Czernuszenko, Michael Bogucki, Morteza Ghazisaedy, Ray Fang
September 1, 1991 - Unknown

The Spacepad magnetic tracking system used with the ImmersaDesk is a plug-in PC ISA bus system and has the following components: Antenna, which… Read more
The pcBIRD
Developers: Daniel J. Sandin, Dave Pape, Eric He, Fu Hu Liu, Greg Dawe, Hiroshi Hayakawa, Marek Czernuszenko, Michael Bogucki, Ray Fang
September 1, 1991 - December 1, 1991

The pcBIRD is a 6 DOF pc-based tracking device that measures the position and orientation of a small body-mounted receiver when located within +/- 4… Read more
Realistic Modeling of Brain Structures with Remote Interaction between Simulations of the Inferior Olivary Neuron & the Cerebellar Purkinje Cell
Developers: Jason Leigh, Computational Neuroscience Lab at CALTECH
August 1, 1991 - August 1, 1992

Up until now, modeling of single neurons and neural networks has been relegated to single workstations or parallel computers. Our work involves the… Read more
The Visible Embryo
Developers: Rakesh Raju, Cheong Ang, Michael Doyle, Adrian Noe
August 1, 1991 - August 1, 1992

A project is described (The Visible Embryo Project) to develop software strategies for the creation of large-scale databases of 3-dimensional image… Read more
Mapping of Cognitive Function with Subdural Electrodes & Registration of Cerebral Evoked Potentials on 3-D MRI
Developers: Marty Ryan, Robert Grzeszczuk, Steven Cohen, Vernon Towle
August 1, 1991 - August 1, 1992

This application is an example of sensory evoked potentials mapped onto a 3D surface model of a human head. Included in the model is a 3D brain… Read more
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