Margaret M. Rawlings
Vita 1983-1999
Her graduate thesis used iterative line functions
with constrained randomness to process video images. The goal was to create a video which resembled an animated
impressionistic painting. The challenge
involved creating brushstrokes which resembled the slight variances done by
hand in order to avoid the repetitive consistency of the computer.
Prior to her work at EVL, Maggie worked at Telaction
as an artist/producer. During that
time, she co-designed a paint program for use in creating interactive catalog
pages.
Maggie has accomplished much in her ten years with
EVL. Her primary responsibilities were
to promote, obtain and direct research projects in computer graphics and
virtual reality in conjunction with outside businesses, museums and
organizations.
In addition to her work at EVL, Maggie had a 50%
appointment at the National Center for Supercomputing Applications in
Champaign-Urbana. One of her tasks was
to manage the development of one of the first computer graphic web pages on
Mosaic in time for its debut in Washington DC.
She was a critical participant in the birth and
growth of large scale display virtual reality.
Her role involved the development and commercialization of the CAVETM and ImmersadeskTM. Currently, there are over three hundred of these VR units
worldwide and countless clones, thus
fueling a new industry.
She also managed large scale conference exhibits,
most notably SIGGRAPH'92 Showcase, Supercomputing '92 & '93 CAVE Exhibit,
and Supercomputing ë94 Metacenter Exhibit.
Currently on disability due to multiple sclerosis, Maggie has changed her focus towards writing a novel.
The two things MS has taught her are patience and acceptance. What she can get done, she will.
What she can't get done, she can't.