In file visor.h:

class visorIcon : public visorDisplay

Icon display consisting of an OpenGL texture map.

Inheritance:


Public Methods

visorIcon (GLubyte *pic, long wid, long hei, int locX, int locY, char* aLabel=NULL)
Create a visor icon consisting of a texture map

Inherited from visorDisplay:

Public Methods

int GetBorder()
int GetSelectable()
int GetVisible()
void SetAutoFire(int autof)
void SetBorder(int bo)
void SetBorderColor(int r, int g, int b)
void SetCallBack(void (*cb)())
void SetForegroundColor(int r, int g, int b)
void SetLabel(char *val)
void SetLabelColor(int r, int g, int b)
void SetOneShot(int ones)
void SetSelectable(int sel)
void SetSelectableColor(int r, int g, int b)
void SetSelectedColor(int r, int g, int b)
void SetVisible(int vis)

Documentation

Icon display consisting of an OpenGL texture map.
visorIcon(GLubyte *pic, long wid, long hei, int locX, int locY, char* aLabel=NULL)
Create a visor icon consisting of a texture map
Parameters:
pic - is a GLubyte* 4 component image.
wid - is the width of the texture.
hei - is the height of the texture.
locX - is the X location to place the icon.
locY - is the Y location to place the icon.
aLabel - is the label with which the icon is labelled.


This class has no child classes.

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