Geometry & PFDU Primitives

Performer geometry (including normals, colors, and texture coordinates) is stored in pfGeoSets. pfGeodes are the leaf nodes of a scene graph which contain pfGeoSets.

The PFDU library includes utility functions to create pfGeoSets for various primitive shapes:

The geometry returned by these functions can be added to a pfGeode using the addGSet method.

Sample program to create PFDU primitives

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Last modified 5 February 1996.

Dave Pape,