pfCAVE Program Shell

#include <Performer/pf.h>
#include <pfcave.h>

pfScene * create_scene(void);

int main(int argc,char **argv)
{
 pfInit();
 pfCAVEConfig(&argc,argv,NULL);
 pfConfig();
 pfCAVEInitChannels();
 pfCAVEMasterChan()->setScene(create_scene());
 while (!getbutton(ESCKEY))
	{
	pfSync();
	pfCAVEPreFrame();
	pfFrame();
	pfCAVEPostFrame();
	}
 pfCAVEHalt();
 pfExit();
}

pfScene * create_scene(void)
{
 return new pfScene;
}




Last modified 12 September 1998
Dave Pape, pape@evl.uic.edu