Distributed CAVE

The Onyx is limited to a maximum of 3 graphics pipes.
Prior to the Infinite Reality, a "4 wall" CAVE (3 walls + floor) or 2 x 2 IWall required 2 Onyxes.

Data must be shared:

The two machines must swap buffers at the same time.

This sharing and synchronization has to be done with minimal latency.
We use Systran's Scramnet reflective shared memory to do this.

Application data must also be shared between the two machines.

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Last modified 19 July 1997.

Dave Pape, pape@evl.uic.edu