Gallery 37 Chicago Public Schools Advanced Arts Education Program
Introduction to 3-Dimensional ModelingDaily Lesson Plan
|
Week 5 |
Lecture |
Lab |
Homework |
Due |
9/20 |
· Review
syllabus, procedures and class rules. · Cover
basic Maya User Interface Modes. |
· Work
through hotkeys (F2-F4) and UI Modes. |
·
Read Pages 28-48 in O’Rourke |
Next Mon. |
9/21 |
· Internet
research on 3D graphics. |
·
Look up relevant web sites related to 3D animation or
video games. |
·
Write a two-paragraph summary on what was found, and why
it was interesting. |
Next Day |
9/22 |
· Maya User
Interface · Selecting
method in Maya · Channel
Box · G092299.doc |
·
Have students practice using the Channel Box and UI Mode
shortcuts. |
|
|
9/23 |
· Coordinate
Systems · Transformations · Viewing
Windows · Pivot
Points · G092399.doc |
·
Experiment with changing an objects pivot point. ·
Experiment with transforming objects in world space. |
|
|
9/24 |
· Modeling
with Primitives · Creating
Text · Extrusion · G092499.doc |
·
Have the students create several primitive objects. ·
Have students create text objects and extrude/bevel them. |
·
Find examples of logos and icons in the world around you.
Bring in at least three. ·
Begin to think about your own personal logo. |
Next Mon. |
Week 6 |
Lecture |
Lab |
Homework |
Due |
9/27 |
· Review
Text and extrusion tools. · G092499.doc |
· Have the
students present the logos they found, discuss their effectiveness and
design. |
· Create
your own personal logo. Bring in several drawings on graph paper. |
Tues. |
9/28 |
· Local/Global
coordinate system and transformations. · Duplicate
functions. · G092399.doc |
· Critique
student logo designs. · Examine
the orbital model of the sun-earth and moon, using local coordinate system
rotation. · Begin
modeling your personal logo. |
· Study for
Quiz on O’Rourke reading and lecture. |
Wed. |
9/29 |
· Duplicating
objects. · Grouping
objects. |
· Have
students experiment with grouping objects together. · Have
students duplicate several objects. · Continue
working on personal logo. |
· Take home
Quiz #1 handed out. (Coordinate systems and primitives) · quiz1.doc |
Quiz (Thurs.) Logo (Fri.) |
9/30 |
· Continue
working on logo. |
· Cover
duplication more closely. · Gather
Quiz #1 |
|
|
10/1 |
· Finalize
work on logos. |
· Finish
modeling logos. · Print out
rendered images. |
· Gather
sketches and final renders. |
|
Week 7 |
Lecture |
Lab |
Homework |
Due |
10/4 |
· Learning
Maya Tutorial |
· Chapter 1 |
· Read
Pages 53-60 in O’Rourke |
Next Mon. |
10/5 |
· Maya
Interface · Hypergraph |
· Chapter 2 |
|
|
10/6 |
· Hierarchical
Modeling · Parenting · Grouping
Review |
· Have
students continue working on Maya Tutorial, with emphasis on hierarchy. |
|
|
10/7 |
· Graph
editor |
· Chapter 3 |
|
|
10/8 |
· Continue
Maya Tutorial |
· Chapter 4 |
|
|
Week 8 |
Lecture |
Lab |
Homework |
Due |
10/11 |
· Columbus
Day |
|
|
|
10/12 |
· Spline
Based Modeling · G101299.doc |
· Bouncing
Ball Tutorial |
|
|
10/13 |
· Creating
Surfaces from Curves · G101399.doc |
· Bouncing
Ball Tutorial |
· Read
Pages 13-28 in O’Rourke. |
Next Mon. |
10/14 |
· Curve
Editing Techniques |
· Bouncing
Ball Tutorial |
· Look at
the world around you, and sketch an object in three views. And due a shaded perspective
drawing. |
Fri. |
10/15 |
· Work on
nature modeling using only splines. |
· Translate
sketches into 3 dimensional models. |
|
|
Week 9 |
Lecture |
Lab |
Homework |
Due |
10/18 |
· Spline-based
modeling review. · Parts of
a curve. · Revolve
and Loft surfaces |
· Build a
baseball cap using only splines. |
|
Thurs. |
10/19 |
· Generating
Curves · Lofting · Extrusion
Paths · Construction
History |
· Continue
baseball hat exercise. |
|
|
10/20 |
· Project
Folder Hierarchy · Render
Global Settings · Network
Image Transfer |
· Have
students create a new project, setup render settings, and transfer the final
image to a central render folder. · Continue
working on baseball hat. |
|
|
10/21 |
· Planar
Surface Editing (removing construction history) |
· How to
build a leaf using a planar surface. |
· Take home
Quiz #2 handed out. (Curves) · quiz2.doc |
Next Mon. |
10/22 |
· Watch
Historical Siggraph tapes of CG in 1960’s. · Watch
Larry Cuba films as reference for Sandin work. · Watch
Sandin IP, synthesized video pieces. |
· Discuss
relevance of historical documents in CG. · Relate
the power of their desktop computers to the massive behemoths of CG past. |
|
|
Week 10 |
Lecture |
Lab |
Homework |
Due |
10/25 |
· Dan
Sandin Lecture at SAIC. |
|
· Write a 2
page paper on VR, Dan Sandin, EVL, Josephine Anstey, Margaret Dolinski, or
the CAVE. |
Next Mon. |
10/26 |
· Lighting
in the Real World |
· Concepts
in real world lighting. · Key,
back, fill, and set lighting placement. |
· Read
pages 88-98 in O’Rourke |
|
10/27 |
· Lighting
in Maya · G102799.doc |
· Ambient,
point, spot, and directional light in Maya. · Placement
techniques, and evaluation using hardware lighting and Renderview. |
|
|
10/28 |
· Expressive
lighting · Lighting
set.mb ·
\Desktop\Images\set.mb |
· Review
how you would light a real world set. · Classroom
has actual lighting fixtures that throw a specific type of light. · Student
begins applying lights to a predefined set built by the teacher. |
|
Next Thur. |
10/29 |
In Service Day (no classes) |
|
|
|
Week 11 |
Lecture |
Lab |
Homework |
Due |
11/1 |
· Lighting
Continued |
· Student
continues lighting the restaurant set. |
· Collect
two page paper on Sandin, CAVE, et al. |
|
11/2 |
· Lighting
Continued |
· Student
continues lighting the restaurant set. |
|
|
11/3 |
· Lighting
Continued |
· Student
continues lighting the restaurant set. |
|
|
11/4 |
· Lighting
Continued |
· Student
continues lighting the restaurant set. |
· Fill out
self-critique form for the lighting assignment. · Begin
sketching items/objects that are relevant to you. You will arrange them in a
self-portrait that you will build in 3 dimensions. |
(Critic) Next Mon. (Self portrait sketch) Next Tues. |
11/5 |
· “Visions
of Light: documentary |
· Watch the
Vision of Light documentary, discuss how light can be used effectively to
establish mood. |
·
A short two paragraph description of how lighting was used
in either a television program or a movie. |
Next Thur, |
Week 12 |
Lecture |
Lab |
Homework |
Due |
11/8 |
· Lighting
special effects. |
· Have the
students experiment with glow, halo, fog, and lens flare. · Emphasis
on cheese factor. |
· Collect
lighting assignment self critiques. |
|
11/9 |
· Begin
Self Portrait |
· Review
student sketches. · Discuss
possibilities in objects as metaphors for people. · Explain
the expanded definition of self-portrait, (eg. iconography in Renaissance
painting) |
|
|
11/10 |
· Self
Portrait Continued |
· Student
continues developing their self-portrait. |
|
|
11/11 |
· Self
Portrait Continued |
· Student
continues developing their self-portrait. |
· Collect
lighting essay. |
|
11/12 |
· Self
Portrait Continued |
· Student
continues developing their self-portrait. |
|
|
Week 13 |
Lecture |
Lab |
Homework |
Due |
11/15 |
· Rendering
Basics · G102799.doc |
· Render
Globals · Save
Batch Render · Renderview |
|
|
11/16 |
· Self
Portrait Continued |
|
|
|
11/17 |
· Self Portrait
Continued |
|
|
|
11/18 |
· Self
Portrait Continued |
|
|
|
11/19 |
· Self
Portrait Continued |
|
|
|
Week 14 |
Lecture |
Lab |
Homework |
Due |
11/22 |
· Self
Portrait Continued |
· Quiz #3,
taken in class, open notes. · quiz3.doc |
|
|
11/23 |
· Self
Portrait Continued |
· |
|
|
11/24 |
· Self
Portrait Continued |
|
·
Self Portrait Render ·
Short paragraph about self-portrait, why is it important,
relevant to you. |
(Essay) Next Mon. |
11/25 |
Thanksgiving (no classes) |
|
|
|
11/26 |
Thanksgiving (no classes) |
|
|
|
Week 15 |
Lecture |
Lab |
Homework |
Due |
11/29 |
· Render
Self Portraits |
· Prep for
Open House |
· Type out
and print self-portrait paragraphs for Gallery exhibition. |
|
11/30 |
· Attaching
curves and surfaces. · G112999.doc |
· Attempt
to attach several curves together. Use both linear and cubic degree curves to
achieve a line with smoothness in one area, and sharp angularity in another. |
|
|
12/1 |
· Basic
surface trimming. · G112999.doc |
· Attempt
cutting out a hole in a plane, using various methods of intersecting
surfaces, projecting curves, and trimming surfaces. |
· Read
pages 61-64 in O’Rourke |
|
12/2 |
· Build a
soda can. |
· Using
attach, and trim tools, build a soda can, complete with multiple color
aluminum, ridges, and a press tab. |
|
Next Tues. |
12/3 |
· Soda Can
Continued. |
|
|
|
Week 16 |
Lecture |
Lab |
Homework |
Due |
12/6 |
· Open
House |
|
|
|
12/7 |
· Soda Can
Continued. |
· |
|
|
12/8 |
· Art
Institute Field Trip to view Masks from Africa and Central America. |
· Students
should sketch out several masks, making note of how the mask might have been
made, or used during its lifetime. · They
should think about things that make their heritage special, and begin to
examine ways of creating that relevance in a ritual mask. |
·
Sketch out your own tribal mask. Pay particular attention
to details that represent your familial history. |
Due Mon. |
12/9 |
· Critique
and Review Soda Cans |
· Have
students verbally explain the process they went through. What tools did they
use? Why did they go that route? |
|
|
12/10 |
· One on
one review of mask sketches for those who are ready. · Continued
work on soda cans for those that need it. |
|
|
|
Week 17 |
Lecture |
Lab |
Homework |
Due |
12/13 |
· Masks |
· Review
mask sketches in class, one on one. No student can begin modeling without
first discussing their sketches with teacher. |
· Soda Can
Finally Due. |
|
12/14 |
· Begin
mask building |
· Cover
loft surfaces again. · Explain
how curves on surfaces could be used to loft off a surface onto a horn, or
other outgrowth. |
|
|
12/15 |
· Mask
Building Continued |
· Review
trim surfaces for cutting out eyes. |
|
|
12/16 |
· Mask
Building Continued |
· Help
students solidify their final design. |
|
|
12/17 |
· Mask
Building Continued |
|
|
|
|
Lecture |
Lab |
Homework |
Due |
12/20 |
Holiday Break |
|
|
|
12/21 |
Holiday Break |
|
|
|
12/22 |
Holiday Break |
|
|
|
12/23 |
Holiday Break |
|
|
|
12/24 |
Holiday Break |
|
|
|
|
Lecture |
Lab |
Homework |
Due |
12/27 |
Holiday Break |
|
|
|
12/28 |
Holiday Break |
|
|
|
12/29 |
Holiday Break |
|
|
|
12/30 |
Holiday Break |
|
|
|
12/31 |
Holiday Break |
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|
|
Week 18 |
Lecture |
Lab |
Homework |
Due |
1/3 |
· Mask
Building Continued |
|
|
|
1/4 |
· Masks
Critique |
· Have
students bring their masks up to the front of the class and share their
experiences with the other students. · Ask them
to discuss meaning, form, design, and emotions. |
|
|
1/5 |
· Fantasia
2000 Field Trip |
|
· Write a
2-page essay on Fantasia 2000, IMAX, or Walt Disney. |
(Essay)Due Next
Fri. |
1/6 |
· Materials · G010400.doc |
· Students
should create several shaders, playing with common material properties like
color, transparency, etc. |
· Read
Pages 98-102 in O’Rourke |
|
1/7 |
· Materials
Continued |
|
|
|
Week 19 |
Lecture |
Lab |
Homework |
Due |
1/10 |
· Second
Quarter Assessment |
· Using
only four curves and a sphere (Provided in assess.mb), students are to
make at least three flowers, and shade them with three different materials. |
|
Next Fri. |
1/11 |
· Assessment
Continued |
|
|
|
1/12 |
· Assessment
Continued |
|
|
|
1/13 |
· Assessment
Continued |
|
|
|
1/14 |
· Assessment
Continued |
|
· Fantasia
papers due. |
|
Week 20 |
Lecture |
Lab |
Homework |
Due |
1/17 |
· Assessment
Continued |
|
|
|
1/18 |
· Assessment
Continued |
|
|
|
1/19 |
· Assessment
Continued |
|
|
|
1/20 |
· Assessment
Continued |
|
|
|
1/21 |
Semester End |
|
· Assessment
due. |
|
Week 21 |
Lecture |
Lab |
Homework |
Due |
1/24 |
· Assessment
Critique. |
· Discuss
design and construction methods. · Explore
composition. |
|
|
1/25 |
· Texture
Mapping · G012300.doc |
· U,V,
coordinates. · Normal
Textures. |
· Read
Pages 112-124 in O’Rourke |
|
1/26 |
· Texture
Mapping Continued |
· 2D
Projection Textures. |
|
|
1/27 |
· Texture
Mapping Continued |
· 3D
Placement and Utility Nodes. |
· Read
Pages 124-127 in O’Rourke |
|
1/28 |
· Texture
Mapping |
· Make 4
identical objects. Texture them the same procedural texture, only applied in
different ways. (2d normal, 2d projected, 3d placement, etc…) |
|
Mon. |
Week 22 |
Lecture |
Lab |
Homework |
Due |
1/31 |
· Textures
Continued |
|
|
|
2/1 |
· MCA Architecture
Field Trip |
· Students
should sketch freestanding models, concept sketches, elevations, photos, etc. · Mining
for architectural ideas for their next project. |
· Devise
preliminary sketches of a room that you will design. The only parameters
being that you have to use the door in door.mb as your point of entry and
exit. The door is not to be scaled or altered in any way, save shader
application. |
|
2/2 |
· Floor
Plans/ Elevation |
· Students
will create orthographic drawings of their room’s floor plan. |
|
|
2/3 |
· Extrusion
techniques for generating walls. · Planar
techniques for generating ceilings and floors. |
· Students
work on implementing their designs. |
|
|
2/4 |
· Trimming
techniques for cutting out windows and doors. |
· Students
work on implementing their designs. |
|
|
Week 23 |
Lecture |
Lab |
Homework |
Due |
2/7 |
· Continue
building rooms |
|
|
|
2/8 |
· Continue
building rooms |
|
|
|
2/9 |
· Continue
building rooms |
|
|
|
2/10 |
· Continue
building rooms |
|
|
|
2/11 |
· Continue
building rooms |
|
|
|
Week 24 |
Lecture |
Lab |
Homework |
Due |
2/14 |
· Continue
building rooms |
|
|
|
2/15 |
· Continue
building rooms |
|
|
|
2/16 |
· Continue
building rooms |
|
|
|
2/17 |
· Continue
building rooms |
|
|
|
2/18 |
· Continue
building rooms |
|
|
|
Week 25 |
Lecture |
Lab |
Homework |
Due |
2/21 |
Holiday |
|
|
|
2/22 |
· Continue
building rooms |
|
|
|
2/23 |
· Continue
building rooms |
|
|
|
2/24 |
· Continue
building rooms |
|
|
|
2/25 |
· Continue
building rooms |
|
|
|
Week 26 |
Lecture |
Lab |
Homework |
Due |
2/28 |
· Continue
building rooms |
|
|
|
2/29 |
· Continue
building rooms |
|
|
|
3/1 |
· Continue
building rooms |
|
|
|
3/2 |
· Basic
Digital Cameras · G030200.doc |
· Camera
Creation, focal length, Render Globals. |
|
|
3/3 |
· Continue
building rooms |
|
|
|
Week 27 |
Lecture |
Lab |
Homework |
Due |
3/6 |
Holiday |
|
|
|
3/7 |
· Continue
building rooms |
· Students
need to Render out four separate camera views. · Each view
is to be similar to an architectural drawing. Traditionally down in marker or
watercolor, they are now being rendered using sophisticated lighting models
that create architectural spaces that look photorealistic. |
|
|
3/8 |
· Continue
building rooms |
|
|
|
3/9 |
· Finish
Building Rooms |
· Final
Renders Due. |
|
Due. |
3/10 |
· MFA Thesis
show at EVL. |
· Students
will get an opportunity to see the CAVE. |
|
|
Copyright © 2000 ralph de stefano. all rights reserved. reproduction without permission is prohibited. last modified march 10, 2000 |