Virtual Temporal Bone |
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A Performer CAVELib-based collaborative demonstration of the temporal bone |
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The original Virtual Temporal Bone application was written using OpenGL and operated strictly on the ImmersaDesk. It was rewritten as part of a course project. The application used CAVERNsoft to handle networking between multiple users. Porting the code to Performer allowed it to execute immersively within the CAVE.
The startup title is taken from the original application, but it has been packaged into the proper Performer graphics nodes. Each user is repsesented with a different colored arrow as a pointer. The name and host of the user are displayed as well.
Here the view has been changed so that the inner bones are visisible.
Further manipulation displays the tiny ossicles bone. This bone is the one which beats against the ear drum to create vibrations interpreted by the brain as sound.
This final view has a to-scale model of a US penny. The ear drum and ossicles bones are visble adjacent to the coin. |
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